Sunny days for Blitz Games' rain 'em up
Read More »The Walking Dead Episode 3 hits iOS
The third episode of Telltale’s The Walking Dead has shambled onto iOS. The chapter goes for $4.99 and is available now on Apple’s app store for iPhone (4 and up) and iPad (2 and up) devices. With the release, the mobile version of the adventure title trails the PC and …
Read More »App Store rejects game for in-app purchase remark
Apple refuses approval after description jokes that free-to-play is 'nonsense'
Read More »Supercell grossing $500,000 a day on iOS
Social game developer Supercell has revealed its averaging over the startling figure of $500,000 a day between two iOS games. The studio told The New York Times its raking a cool $350,000 daily from the App Store after Apple takes it 30 per cent. That means Supercell is bringing in …
Read More »App Store alterations could be game over for app promotion services
A change to the App Store guidelines introduced by Apple could spell the end of popular promotion services such as FreeAppADay and AppShopper. Pocket Gamer reports that the new clause reads as follows: "Apps that display Apps other than your own for purchase or promotion in a manner similar to …
Read More »Apple takes a bite out of promotional apps
New clause in app guidelines targets third-party promotion services and affiliate programs
Read More »Google Play surpasses 25 billion app downloads
Digital store garners 15 billion downloads in just one year as it gains ground on Apple
Read More »The iOS 6 App Store ‘is a disaster’ for developers
Indies speak out on lack of discoverability and claim new OS favours established studios
Read More »Microsoft opens Windows 8 App Store to developers
Digital distribution service open to devs from 120 countries
Read More »Super Hexagon hits 10,000 downloads, heading to PC/Mac and Android
Terry Cavanagh, much to his surprise, appears to have a hit on his hands with Super Hexagon. The indie developer, and Forbes 30 under 30 man, revealed on Reddit that his iOS title had been downloaded over 10,000 times just three days out from launch. It’s sold about 10,000 copies …
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry