Tag Archives: feature

MCV Jobs Weekly: Matt Gilman joins Ndemic Creations

Ndemic opens new Bristol studio, Kiss appoints new head of finance and Ephraim departs SIE. Gilman joins Ndemic Creations Former editor of Future Publishing’s GamesMaster and Official Xbox Magazine Matt Gilman has joined Plague Inc. developer Ndemic Creations as the studio’s new project and community manager.  The role will see him tackle …

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How EA wants to extend its Mass Effect fanbase with Andromeda

Space has always been a big theme in games, but in 2016 publishers seemed to have a renewed interest in the genre. In 2016, we had Stellaris, EVE: Valkyrie, Kerbal Space Program, Call of Duty: Infinite Warfare, LEGO Star Wars: The Force Awakens, Adrift, The Solus Project, as well as …

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Everything you need to know about the Esports Integrity Coalition

The Esports Integrity Coalition was formed last year with the intention of making sure eSports competitions remain fair and regulated. Since then it has entered multiple partnerships with many eSports companies, along with a lot of betting companies to ensure that issues such as match fixing and doping are eliminated …

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Yogscast on YouTube vs Twitch and its future as a ‘full-blown media company’

There was a time when The Yogscast was synonymous with World of Warcraft and Minecraft Let’s Play videos. Since then, however, the Bristol-based production firm has grown into a full-blown media company with multiple brands across a variety of digital platforms. Not only does it have a network of over …

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MCV Jobs Weekly: Three senior promotions at Sega Europe

Downing, Tafler and Oliver all step up at Sega Europe and Dan Sheridan joins nDreams. Three senior promotions at Sega The European arm of Sega has made three senior promotions to its marketing and brand teams. Anna Downing (pictured right) has been named as Sega Europe’s new marketing director, Rowan …

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Analysis: the driving forces behind the UK’s 4.33bn games industry

Read the headlines at the end of 2016, MCV’s included, and you might think the games industry was having a tough time of it. A number of high-profile releases struggled at retail and then Black Friday swept in and prices tumbled just weeks after release. It didn’t look pretty, but …

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How Fandom’s expanding into games journalism

What do you get when cross a games review site, a hive-mind of self-publishing bloggers, and a depository of the most detailed game information ever assembled? Fandom, that’s what.  The pan-entertainment consumer site has recently launched an in-house content team, but its heritage is in networks of online communities and …

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BAME in Games: ‘Diversity makes creative and business sense’

Ahead of the formal launch of BAME in Games later this year, MCV talks to its first chair Kish Hirani about ethnic diversity in the games industry and what we can expect from the new advocacy group. You were appointed the first chair of BAME in Games last year – …

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Bandai Namco goes west

It’s easy to chalk up Bandai Namco’s big wins of late: 2015 was The Witcher 3’s year, while 2016 was Dark Souls III’s.  For 2017, though, the Japanese publisher has a more diverse, strength-in-depth slate, with a particular emphasis on European-developed titles, both indie and triple-A, which could forecast a …

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The future of the Nintendo Switch as an eSports platform

Since the Nintendo Switch launch on March 3rd, not to mention all the smaller reveal events leading up to it, the Switch craze has taken ahold of the gaming world. Launch titles such as The Legend of Zelda: Breath of the Wild, 1-2-Switch and Just Dance 2017 are keeping plenty …

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