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BELONG arenas and competitive gaming events grow for GAME

GAME’s initiative to install gaming arenas in some of its stores looks to be going well based on recent figures. GAME just announced that the arenas clocked up 155,000 hours of play in the 23 weeks leading up to the 6th of January. That’s a utilisation level of 28.2 per …

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GAME’s UK Christmas takings up 2.9% thanks to Switch, VR and Xbox One X

Christmas 2017 was undoubtedly a happier period than last year. GAME today reported that its GTV figure (Gross Transaction Value) over the peak trading period (1st November to 6th of January) was up by 2.9 per cent. Something it attributed to a stronger hardware lineup and superior games. Martyn Gibbs, …

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GAME CEO talks Call of Duty, Red Dead Redemption 2, and the trailing triple-A pack

Read our full interview with GAME CEO Martyn Gibbs. Although well aware of the need to diversify, UK games retail remains highly reliant upon the success of just a handful of the biggest franchises. And while last year’s big releases let down retailers, things are looking a bit rosier in …

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GAME CEO: Nintendo Switch in ‘constant supply’ but we’re yet to hit Christmas peak

Read our full interview with GAME CEO Martyn Gibbs. Speaking to MCV today, following on from GAME’s full-year results, CEO Martyn Gibbs commented on the stock situation of Switch this Christmas, something that will have a direct impact on the bottom-line not only for many big publishers but also for …

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GAME’s Belong arenas now available for private hire

GAME’s Belong gaming arenas are now available for private hire, the retailer has announced, with special packages available for birthdays, corporate parties as well as stag and hen do’s. As part of the package, groups will get a dedicated area inside the arena (which may vary, depending on the size …

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GAME talks up 2017 – Black Friday, Switch, Scorpio and its play for PC

GAME recently published its financial results for the six months up to January 28th, including the key Christmas period. We all know that last year was tough for retail, as a number of key titles failed to chart over the key November release period, and more recently Ukie reported that …

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GAME interim figures: A predictably tough 2016 but upbeat about 2017

GAME has published its financial results for the six months up to January 28th, including the key Christmas period, and what have we learnt? Well, very little in fact. The figures largely tie with those we had from GAME back in January, when it updated us before its AGM. In …

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GAME growth held back by low margin hardware

GAME’s annual general meeting today came with an update on trading from the back-end of last year. The headlines are huge growth in its Events, eSports and Digital categories, but overall transactions were down, due to reduced margins on hardware. For the 23 weeks up to January 7th, the group …

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GAME ‘doesn’t foresee’ mass store closures

UK retailer GAME says it is not looking to close stores in reaction to its financial results yesterday. The firm revealed adjusted earnings of 33.1m for the first half of its financial year (up until January 23rd), a drop of almost 10m on the same period a year before. The …

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