There is a cognitive dissonance that pervades the game industry which, with a few notable exceptions, has been the case for the greater part of its history.
Read More »TOOL FOCUS: Vision 7.1
German vendor Trinigy is futureproof thanks to the new streaming tech in its Vision engineâ?¦
Read More »Game Arts developing new TMNT title
Super Smash Bros Brawl developer working on original Wii outing for Ubisoft
Read More »Sensory Sweep responds to lawsuit
Brash closure caused 'significant hardships', says studio
Read More »Black Rock retrospective
In this frank retrospective on the production of the studioâ??s first new IP for Disney, Disney Black Rock production director Alice Guy examines the teamâ??s approach to embracing â??focused developmentâ?? processesâ?¦
Read More »Modelling round-up
Despite the Autodesk hegemony over 3D modelling packages, thereâ??s still plenty of variety when it comes to choosing innovative features, reckons Jon Jordanâ?¦
Read More »Gabe Newell to keynote D.I.C.E. summit
Valve boss to give opening address at exec conference
Read More »Tiga secures funding for GDC09 attendees
£56k earmarked to help UK games firms show their wares
Read More »Networking round-up
When it comes to networking middleware, efficient multiplayer is just expected, but community and commerce tools are highly prized, reckons Jon Jordan
Read More »Microsoft confirms ACES closure
Whilst 30 per cent of the companyâ??s game testing force is also let go
Read More »
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