2016 has been the year of many things. It’s when virtual reality took off; when Pokmon Go briefly changed how society functioned and when video game films suddenly became ‘a thing’ once more. But it’s also been the year where the team shooter genre took off again. Perhaps inspired by …
Read More »How G2A plans to win over the industry
Despite what CEO Bartosz Skwarczek tells MCV when we sit down for our interview, the last twelve months have not been overly positive for codes marketplace G2A. In October 2015, League of Legends maker Riot asked teams sponsored by the retailer to remove its branding from their shirts and merchandise. …
Read More »Three Fields and Team17 on Lethal VR, their first foray into virtual reality
Three Fields Entertainment has not ben idle since its inception last March. When some indie developers spend years announcing projects that come out years later, Three Fields is about to release its second game in just six months. The studio’s debut title, Dangerous Golf, launched in June but didn’t really …
Read More »CCP discusses Eve Valkyrie and being a VR pioneer
CCP’s VR dogfighting title Eve Valkyrie was one of the most visible virtual reality titles ahead its launch earlier this year. We catch up with the game’s global brand manager Ryan Geddes to see how the roll out of both Valkyrie and virtual reality has gone. Eve Valkyrie launched in …
Read More »Could RIGS become the first true VR eSports experience?
RIGS: Mechanized Combat League straddles two newly emerging games markets. Could this be VR’s key to the eSports locker? Jem Alexander speaks to developer Guerrilla Cambridge. Virtual reality eSports have moved from sci-fi fantasy to near reality in just a few years, and UK-developed RIGS is leading the charge. The …
Read More »Tarsier Studios: ‘Little Nightmares isn’t a triple-A game’
One of the most talked-about projects at this year’s Gamescom was Tarsier Studios’ Little Nightmares. The title had previously been announced under the title Hunger, but at the Cologne show it was revealed under a new name with Bandai Namco handling publishing duties. Little Nightmares is described by its developer …
Read More »PlayStack on becoming a major player in the saturated publishing sector
PlayStack is a new games publisher formed by veterans across the entertainment industry, and it has the finances to fund multiple developers and projects. We talk to CEO and founder Harvey Elliott about the firm’s ambitions. So is PlayStack a publisher or a games label? We are a publisher, but …
Read More »How Life is Strange changed Dontnod
Back in 2013, Capcom launched what it hoped would be a major new action series. Remember Me was a unique, cyberpunk story-driven triple-A game from new French developer Dontnod – a studio set-up by former Criterion, EA and Ubisoft creators. The team had spent almost five years on the game, …
Read More »Firaxis on what changes Civilization VI has brought
If you ever needed proof that the strategy genre is anything but niche, take one look at Civilization. It’s a deep, complicated turn-based strategy franchise that has sold in excess of 33m copies in its 25-year history. The most successful was Civilization V with 8m games sold to date. The …
Read More »King on its multiplayer-focused card game Shuffle Cats
When MCV was invited to a King press event, we figured the Candy Crush giant was about to unveil yet another match-three game. Afterall, this genre was the one that made King the mobile behemoth it is today, with colourful and massively popular releases like Candy Crush Saga. And it’s …
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