Tag Archives: interview

Infinity Ward explains its decision to wave goodbye to Modern Warfare

What exactly is left of Infinity Ward? The FPS studio that invented the Call of Duty series and birthed the Modern Warfare phenomenon was left in ruins three years ago. A dispute between the publisher and its studio founders over Modern Warfare 2 royalties and planned defections to EA saw …

Read More »

Machinima: Lights, camera, traction

Two weeks ago we took a long look at the current state of advertising games on TV, and the jury is still out on the value of that medium. But in terms of actual editorial content, the games revolution has already been televised – as online video. Just ask Machinima …

Read More »

Blockbuster’s new kid on the block

Blockbuster was rescued out of administration last month, and its new owner wants to turn the rental giant into a retail powerhouse. MCV speaks to the firm’s new MD Gary Warren Why was Blockbuster worth saving in the UK? There is an opportunity here. The business is predominantly rental, with …

Read More »

The X-Men: Xbox UK’s Jon Grimes and Harvey Eagle on a successful year for 360

Everyone in games is talking about PlayStation this month. A big Sony announcement next week is getting tongues wagging. The long-awaited start to the next generation is almost upon us and PlayStation is at the starting line. Over at Xbox, however, the focus is on the here and now. With …

Read More »

Football Manager 2013 is the fastest selling yet – Miles Jacobson tells MCV why

MCV Awards nominee Sports Interactive has just released its fastest selling Football Manager yet. We ask studio boss Miles Jacobson how the series is bucking the trend at retail… So how has your new Football Manager performed? In a year where the market is down pretty much everywhere, for some …

Read More »

INTERVIEW: Wreck-It Ralph director talks bringing games to film

As Wreck-It Ralph arrives in cinemas today, MCV talks to its director Rich Moore: Wreck-It Ralph was clearly made by someone with a real love and understanding of video games. Are you as much of fan of games as the film would suggest? Well I’m definitely someone who played a …

Read More »

SimCity: Still playing God after 23 years on the market

Maxis is returning to the franchise that made it famous with the upcoming SimCity, the first full game in the series for ten years. The label’s general manager Lucy Bradshaw tells MCV why SimCity is still an industry heavyweight 23 years after it first appeared. Maxis as a video games …

Read More »

Ubisoft: Strong licences need strong concepts

2012 has seen publishing giant Ubisoft unveil new IP, take its flagship brand to new heights and even sign a couple of Hollywood movie deals. And it has continued to release games based on licences from other forms of entertainment, such as the Marvel Avengers title for Kinect and Wii …

Read More »

How Far Cry 3 is staying sane amidst the mad Q4 rush

Call of Duty, Halo and Medal of Honor are now on shelves, but there is still one major shooter to watch out for. MCV asks the minds behind Ubisoft’s Far Cry 3 about standing out in the market’s most competitive genre… Far Cry 3 arrives shortly after two of the …

Read More »

Ubisoft: Wii believe in U

Third party support is crucial to any console launch, and Nintendo has done a sterling job of rallying publishers behind Wii U. The new console will arrive with a day one line-up that includes Call of Duty, FIFA, Batman, Mass Effect, Skylanders, Tekken – the list goes on. No publishers …

Read More »