Tag Archives: interviews

Interview: What to expect from Gamescom 2016

Following a record-breaking Gamescom 2015, MCV speaks to the event’s project manager Tim Endres about what we can expect from this year’s Cologne-based trade show. This is the eighth Gamescom. How would you evaluate the show’s performance so far?Gamescom is a real success story. Since taking place in Cologne in …

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Rupert Loman on GAMEFest, queues and the future of EGX

Gamer Network won the 2016 Events Team MCV Award for its work on EGX. We speak to founder and CEO Rupert Loman about the company’s past and upcoming shows, and its renewed rivalry with GAME. Why do you think you won the MCV award?EGX is a show that delivers a …

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Games Centre: How the King in the North held his throne

This year, Scotland’s Games Centre walked away with the Independent Retailer prize at the MCV Awards for the fifth time in a row. With eight stores and a successful online business that delivers to over 50 countries, Games Centre is a force to be reckoned with in the UK independent …

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GAME’s CEO on surviving the turbulent games industry

Just before Christmas GAME warned its shareholders that sales had been lower than expected. The news of a disappointing festive period can be a critical blow to any retailer, but especially to one in a market like video games, which is so heavily dependant on Q4. The profit warning was …

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Ten Seconds with Dan Pearce

22 year-old Dan Pearce’s CV will make many developers weep with jealousy. In 2010, at the age of just 16, he was awarded the BAFTA Young Game Designer prize; just three years later he was chosen as one of the organisation’s Breakthrough Brits. It was really strange,” Pearce says. Every …

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‘We are reinventing the storytelling process’

Book publisher Hachette is breaking into the development industry with a completely new kind of game, and has teamed up with Insight Studios to utilise its BAFTA-winning New Star Soccer franchise for its first title. Hachette brand development director Damian Horner and Insight MD Martyn Brown discuss their 'novel' approach to development

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Interview: Fabulous Beasts and where to find them

Since Skylanders hit the market in 2011, the toys-to-life market has exploded. Disney joined the sector in 2013 with Infinity, while Nintendo launched Amiibo the following year. Then in 2015, Warner Bros released LEGO Dimensions. Between them, these four giants have access to some of the most iconic brands out …

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History trip: A look back at 30 years of GDC

The world's most influential development event turns the big 3-0 this year. Meggan Scavio, GM of the Game Developers Conference events, tells Develop how the show has changed in the last three decades – and why it plans to stick around for the next three

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Interview: Eitr’s got Soul

As has become a sort-of tradition at PlayStation’s E3 conference, the platform holder showed a snappy sizzle reel of upcoming indie games from publisher Devolver Digital. Last year, there were a number of interesting titles, including Eitr, a 2D RPG title – coming to PS4 and PC – with more …

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