MOBA pushed to 2016 as 16 employees depart the company
Read More »Interactive documentary reveals how Lumino City was made
Real-life scale city also available to view in Covent Garden this weekend
Read More »Double Fine crowdfunding Psychonauts 2 on Fig
Studio hoping to repeat $3.3m success of Broken Age
Read More »Gameforge creates games division to double-down on US market
Former THQ, Sega and Atari vet Timothy Campbell to lead arm as senior VP for games
Read More »Google Trial Run Ads allow players to try apps before they install them
HTML5-based Interactive Interstitial adverts, allowing customisable user experiences, also launched
Read More »Big Bang Racing studio Traplight lands €1.3m in funding
Second round of investment brings total to €2 million for Finnish dev
Read More »Amazon granted augmented reality patents
Reflector-based depth mapping and object tracking systems outline headset-free solution for living room
Read More »EA, Konami and Sega veteran David Zemke joins DeltaDNA
Former Rovio director of advocacy to focus on building brand awareness of UK analytics firm in the US
Read More »Mobile giant DeNA cuts around 50 staff in Singapore
Restructure follows consecutive months of financial woes as stocks and sales fall
Read More »Invest more in promoting your game, SNJV advises
Studios currently only invest 12 per cent of budget in promotion, with recommended ratio 1:1
Read More »
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