Work-for-hire giant Sumo has acquired indie darling The Chinese Room, Seth Barton talks to them both about what appears an unlikely pairing
Read More »Xbox: ‘We’re finding the world’s greatest teams and allowing them to operate independently’
Xbox’s GM of marketing Aaron Greenberg talks about a huge Q4, how Fortnite has grown gaming, why Game Pass benefits its partners and the outlook for all those newly acquired studios
Read More »Crytek’s Warface bags 1.3m PS4 players in first week
Will free-to-play shooter's initial success continue to pan out?
Read More »Telltale lays off majority of staff; 25 employees remain
Future of most projects uncertain, though likely cancelled
Read More »The gold standard: how the Golden Joysticks have remained relevant for 36 years
As voting opens on this year's Golden Joysticks, MCV talks to the industry and organisers about the event's ongoing impact and reach
Read More »Assassin’s Creed Odyssey comes to Switch, but with caveats
Game will be cloud/streaming only, and only available in Japan
Read More »Kinder has UK site shut down following ‘advergames’ ASA ruling
Well that's a Surprise
Read More »How Skybound Games can leverage The Walking Dead community to set a new standard for indie publishing
Skybound Games entered publishing only six months ago, with the advantage of being backed by a massive entertainment company. Armed with that expertise, it aims to set a new high in terms of quality for indie publishing – starting with physical releases
Read More »Wargaming announces new studio in Guildford to create Unreal-powered MMO
We talk to studio head Sean Decker – an EA, DICE and CCP veteran
Read More »How EA made FIFA 19 accessible to everyone
We talk to EA producer and creative director Matt Prior about how the team worked to make FIFA 19 much more accessible to every type of players and why The Journey is coming to an end this year
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