‘Being away from where the herd is has always worked,’ Thomas Was Alone and Volume creator says
Read More »Mike Bithell to quit coding, open new studio
Thomas Was Alone dev transitioning more to management in the wake of Volume
Read More »Thomas Was Alone breaks 1m copies
Puzzle platformer received boost from discounts and promotions
Read More »Video: Mike Bithell unveils 3D indie title Volume
Thomas Was Alone creator's next game billed as 'Minecraft meets Metal Gear Solid'
Read More »VIDEO: Mike Bithell delves into the modern indie scene
The Thomas Was Alone creator looks at changes in the industry that helped lead him to success
Read More »DEVELOP AWARDS: Mike Bithell receives Use of Narrative prize
Indie developer collects accolade for story behind puzzle platformer Thomas Was Alone
Read More »Let’s Play Nintendo!
Mike Bithell discusses why Let's Play videos are great for marketing, and why developers shouldn't chase ad revenue from them
Read More »Share and share alike
Thomas Was Alone creator Mike Bithell ponders the impact of developer-made - and sold - assets for the benefit of peers and rivals
Read More »Mike Bithell leaves Bossa Studios
Thomas Was Alone creator quits to work on own projects
Read More »VIDEO: Unity game ‘strips mechanics back to core’
Developer Mike Bithell says 2D platformer offers minimalist approach mixed with combination and complication
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