"Developers who use their choice of purchase and payment services in-game do not have to share any revenue on those transactions."
Read More »The new MCV/DEVELOP Awards – bringing the whole industry together – where you get to vote for the winners!
New categories, no time-consuming entries and an industry-wide voting system
Read More »X019 Project xCloud interview: How the service is expanding today and what it means for gaming tomorrow
xCloud executives Kareem Choudhry and Catherine Gluckstein discuss with us the latest announcements for the fledgling cloud streaming service
Read More »X019: Xbox’s Phil Spencer pitches Game Pass as the saviour of linear games – as Microsoft announces three new IPs
“On Game Pass, a game can just be a game, with a beginning, a middle and an end. We can support those kind of games.”
Read More »Modern Wolf wants to make game publishing more ethical: ‘A lot of these publishing deals are pretty predatory’
Crunch culture has become a hot topic over the last 12 months, so we speak to Fernando Rizo, CEO of new publishing outfit Modern Wolf, about its plan to treat devs better
Read More »Assemble with Care: Why Ustwo Games’ tricky follow-up to Monument Valley found its perfect home on Apple Arcade
Putting a price on any experience is always tricky, especially in the fickle market of premium mobile games, but thanks to Apple Arcade, Ustwo Games’ latest title is simply priceless – and in more ways than one
Read More »Ubisoft lowers its financial targets for 2019-2020 fiscal year
The company cites underperforming Ghost Recon: Breakpoint and The Division 2 for its change of plans
Read More »Hiro Capital launches €100m capital fund to bridge current funding gap in industry
We feel strongly that there's been this capital gap in our set of industries"
Read More »Curve Digital and Testronic acquired by Northedge Capital for £90m
"Our ambition is to build the next major UK owned games business to rival those based in other parts of the world"
Read More »Wired Production’s Leo Zullo: ‘We have access to some of the most vulnerable audiences – I think it is our responsibility to help improve their lives’
Every month a different industry leader answers our questions about their lives, their careers and your industry
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry