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Read More »Take-Two says all of its future titles will include microtransactions
Publisher Take-Two has told investors that all of its future releases will offer players the chance to buy microtransactions. In an investor call after its latest financial results, Take-Two boss Strauss Zelnick said: “If we create a robust opportunity and a robust world in which people can play delightfully in …
Read More »Niantic casts AR spells with new Harry Potter partnership
You’re a wizard, Harry. Not a Pokemon
Read More »Assassin’s Creed doubles launch sales as Ubisoft posts gains
Ubisoft has seen sales climb 65.7 per cent year-on-year thanks to a string of successful launches across various platforms. Assassin’s Creed Origins is off to a strong start, selling twice as many units as its 2015 predecessor Syndicate did in its first 10 days. Company-wide digital sales were up 69.1 …
Read More »Complexity Gaming gets investment from Dallas Cowboys owner
Jerry Jones is the latest in a long line of sports businessmen to make the financial leap to esports
Read More »Mochi Mode and Shuttershade Studios win Tranzfuser grants
UK Games Fund gives £25,000 to each studio from the Government funded competition
Read More »US games industry reacts to ESA endorsement of Tax Reform
The move is supposed to encourage growth in the US tech industry but has been met with criticism over other issues within the reform around low income
Read More »Curve’s Bomber Crew hits $1m sales in two weeks
UK publisher Curve Digital has a hit on its hands. Its most recent release, Bomber Crew, has hit the $1m sales revenue mark in just two weeks since its release. Curve first burst onto the scene with 2012’s Stealth Bastard Deluxe. Bomber Crew has now set a new company record …
Read More »EA is playing the waiting game before it commits to Nintendo Switch
CFO Blake Jorgensen tells the Wall Street Journal that its too soon to see if FIFA 18 had the required performance
Read More »EA boss Wilson talks Visceral and loot boxes as Star Wars Battlefront II undergoes changes
The CEO of EA has again denied claims that the decision to scrap Visceral’s Star Wars game and close the studio was linked to a strategic move away from single-player gaming. “You may have heard the conversation around single player versus multiplayer or single player versus live service and [Visceral’s …
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