We take a look behind the scenes at the development of Two Point Hospital, from its roots in Theme Hospital to how Lionhead’s difficulties sped up its creation to how you should never underestimate UI
Read More »Daedalic’s The Lord of the Rings – Gollum ‘will remain true’ to J.R.R Tolkien’s iconic universe
New, narrative-driven, action adventure game is powered by Unreal Engine
Read More »Ubisoft’s Alexis Argyriou on the importance to ‘try and fail’ in game art
Cherry picked advice to help you reach the next level in your career
Read More »Unity and Havok partner on two-part ‘complete physics solution’
Unity Physics and Havok Physics will cover all use cases
Read More »First looks at System Shock 3 and Oddworld Soulstorm showcase Unity’s HD render pipeline
Warren Spector and Lorne Lanning use Unity keynote to show off their latest creations
Read More »Activision reveals first look of Call of Duty Mobile during Unity GDC keynote
Long-awaited mobile shooter was made in Unity and in partnership with Tencent
Read More »Unity and Nvidia ray trace photorealistic BMW in real-time at GDC 2019
Companies announce real-time, ray-tracing solution for popular engine at GDC keynote
Read More »Abigail Flores: ‘Don’t be afraid to show your work to others’
March's Rising Star is Abigail Flores, QA technician at Ustwo Games
Read More »GDC 2019: Shackled to the booth
Indie developer William Barr of Billygoat Entertainment shares his thoughts on demoing your game solo, as he prepares for this year's stint at GDC 2019
Read More »Ten years on from Arkham Asylum: How Batman and his foes shaped Rocksteady
It's been ten years since Rocksteady was committed to Batman: Arkham Asylum, one of the greatest superhero games of all time. With the team now working on gaming’s best kept secret, we speak to its creators about the Batman trilogy and how it defined the studio
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