MCV readers get 10% off tickets; Super Early Bird rates end April 25th
Read More »When We Made… The Sexy Brutale
Design director Charles Griffiths explains the genesis of the game’s interlocking puzzle box design, and how making just one small change to its delicate clockwork can break everything around it
Read More »Discoverability improvements are coming to Nintendo’s eShop
“Steps are being taken over the course of the year to improve the functionality in terms of discoverability and visibility”
Read More »Crytek releases Cryengine 5.5 alongside new royalties model
Developers now required to pay 5% of income above a certain threshold for games made in the engine
Read More »Ray-tracing is big news at GDC this year – but Epic goes one better with Stormtrooper demo
Incredible ray-traced Star Wars demo from Epic and ILMxLab also features Captain Phasma
Read More »Andy Serkis’ real-time rendered Shakespeare is truly Epic stuff
While uncanny digital woman Siren pushes the boundaries of what's possible in real-time rendering
Read More »The UK Game of the Show returns to GDC for its sixth outing
MCV is the media partner for the award and will interview the creators of the winning entry
Read More »GameMaker Studio 2 will be localised into French, Spanish and German
Entire IDE and accompanying documentation will be translated, with more languages to come later in 2018
Read More »The Witness developer offering grants to minority game developers
Underrepresented designers can get between $3,000 - $20,000 for puzzle projects
Read More »Will Wright partners with Unity for new project
Wright and his studio Gallium Artistic Services are partnering with Unity to organise a contest to find a 3D artist to bring Proxi to life
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry