Further delays for crowd-funded RPG as studio focuses on polish
Read More »In pictures: Develop Live
Check out the highlights of yesterday's conference
Read More »Develop Live in tweets
Missed yesterday's conference? Here's what attendees had to say in 140 characters or less
Read More »Rovio laying off 130 staff
Redundancies represent 16 per cent of total workforce
Read More »Evolve Goliath statue announced; costs £466, weighs 16kg
Those awaiting 2K’s co-op monster-hunting shooter Evolve can now satiate themselves with a Goliath statue that lives up to its name. 2K and Evolve developer Turtle Rock Studios have teamed up with merchandise specialist Triforce to launch the Evolve: Goliath Premiere Scale Statue, modelled after one of the monsters in …
Read More »Develop Live: How Kickstarter provided less than a quarter of Broken Sword 5’s funding
Noirin Carmody breaks down the adventure game's funding sources
Read More »Develop Live: The making of Bedlam
Author Christopher Brookmyre tells the story of how RedBedlam's game came to life
Read More »INTERVIEW: DriveClub designer Simon Barlow talks progression, UI and meta-gaming
From WRC to Motorstorm and now DriveClub, Evolution Studios’ Design Director Simon Barlow has a lot to say about the mammoth task of managing progression and unlocks in a game with heaps of content which prides itself on shareability and social gaming.
Read More »Developing historically accurate games
Evil Twin Artworks discuss making its WWII game Victory at Sea, and the balance between fact and fun
Read More »FAQ: Rami Ismail
We catch up with the Vlambeer dev to find out more about his current project and his favourite games
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