Green Man Gaming is celebrating its tenth anniversary this year. And with that in mind we've reached out to ten UK industry heavyweights to get their take on ten years of the digital retailer and publisher.
Read More »The Epic interview: Unreal Engine 5 launches with stunning PS5 demo
Epic Games runs us through a first look at what next-gen games are capable of with Unreal Engine 5
Read More »What Unreal 5 means for the future of game development
We find out how Lumen and Nanite will change the lives of the Unreal developers of tomorrow
Read More »First Person Saver – Natwest and Stormcloud launch Island Saver, the first multiplatform title to help kids better understand money
Given the bad press the industry has received on microtransactions, a game that teaches kids to better understand money should be welcomed...
Read More »“We are sitting on a lot of cash. Our goal is to continue to put that cash to good use.” – How Zynga came roaring back with licensed titles and Farmville 3
From a one-time valuation of over $10bn, Zynga had a long way to fall. But with ex-EA leadership and a successful M&A strategy it has come roaring back.
Read More »Sumo Group shows its COVID-19 resilience with productivity falling just 3.5% – no delays to project delivery though recruitment is suffering
Sumo Group used its annual results to demonstrate that there’s more creativity in its studios than its ‘work-for-hire’ label suggests. Plus its early data shows development shouldn’t be a bottleneck in getting games to market in this pandemic-struck year
Read More »“As optimistic developers, we thought this would be really easy” – Firesprite on adapting VR title The Persistence for the flatscreen
Firesprite is bringing its acclaimed VR-exclusive to TVs and monitors for the first time. We talk to Graeme Ankers to find out why.
Read More »“It is never a bad thing to have to consider new ideas and approaches.” – How to market your game without events
How does COVID-19 affect your 2020 title’s marketing plan and what can you do to get your game in front of journalists, influencers and players instead?
Read More »“Rare makes the kind of games the world doesn’t already have” – The Legend of Rare
We talk to Rare about what makes it one of the UK’s longest-running and most important development studios
Read More »MCV/DEVELOP’s 30 Under 30 2020
It is a tremendous pleasure to announce this year’s 30 Under 30
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