Grand Theft Auto creator Rockstar is putting together a games development team that will be based in central London.
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Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees
With Pride Month coming to a close, Liz Prince – Business Manager at Amiqus, Founder of the G Into G…
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The winners of the MCV/DEVELOP Awards 2024!
Last Thursday 600 games industry professionals came together to attend the 2024 MCV/DEVELOP Awards, …
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Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
We always love an anniversary here at MCV (especially when it gives us the opportunity to mark it wi…
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[From the industry] PressEngine launches events feature to revolutionise event booking for the video games industry
PressEngine, the leading PR and Marketing Tool designed specifically for the video games industry, i…
![](https://150044068.v2.pressablecdn.com/wp-content/uploads/antstream-arcade-2024-660x330.jpg)
[From the industry] Antstream is the first cloud gaming service to officially launch on App Store
Antstream, the world’s leading retro game streaming service, is proud to announce that the cloud gam…
Gill finds place at Swordfish
The movement of Electronic Arts Warrington staff to local studios continues, with former EA NW technical director Fred Gill moving over to Birmingham-based Swordfish.
Read More »More developer support for amBX
Two very different developers have signed up to product amBX-specific versions of their games, with indie team Introversion and Codemasters supporting Philips' upcoming 'ambient experiences' kits.
Read More »Lionhead licences Havok for Fable 2
The popular Havok physics and animation tool has found another friend in game development, with Lionhead confirming that it has licenced Havok Complete for the production of Fable 2.
Read More »Biggest year ever for Lyon Game Connection
Last week's Game Connection event in Lyon saw its biggest turnout ever – over 600 development executives attended to forge deals with publishers and service providers.
Read More »IGF 2007 finalists announced
Finalists have been announced for the ninth Independent Games Festival, which takes place in March next year as part of GDC 07.
Read More »More VC cash in development as Red 5 gets $18.5m
Red 5, the US studio put together by former developers of World of Warcraft, has been boosted with a $18.5m investment injection from Benchmark Capital and Sierra Ventures.
Read More »Vicious and Ubi vets form Sentinel
Sentinel Studios, a new five-man games development team, has been opened in the US by the former bosses of Ubisoft's Sinister Games and independent Vicious Cycle.
Read More »Lift off for XNA Game Studio Express and Creators Club
After a successful beta, Microsoft's indie development tool Game Studio Express has hit public release, with XNA Creators Club, Garage Games' Torque X beta and a design competition launching, too.
Read More »Casual games agenda grows at GDC
The Casual Games part of 2007's Game Developers Conference has been expanded to two days.
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Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
We always love an anniversary here at MCV (especially when it gives us the opportunity …
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When We Made… Cavern of Dreams
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
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London Connecting – 10 years of Pocket Gamer Connects
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Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees
With Pride Month coming to a close, Liz Prince – Business Manager at Amiqus, Founder …
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Rising Star – Yasmeen Abbas, product manager at Sandsoft
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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames
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When We Made… Cavern of Dreams
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Levelling Up – Guillotine’s Jake Kulkowski