Side's director Phil Evans offer some sage advice on the increased importance of choosing the right mic for the right voice actor
Read More »Optimising Convolution Reverb
Simon Ashby, founder and VP of strategy at Audiokinetic, offers an in depth look at implementing quality convolution reverb
Read More »Need for Speak
Dolby's Simon Arnold looks at what the Dolby Axon brought to Need for Speed World, and what it can offer you
Read More »Audio Cloud Nine
Nimrodâ??s production director offers a list of top tips for audio team management
Read More »The Sound of Change
Periscope Studios MD Jan Weikmeister looks at why in-game audio is changing, and highlights three challenges defining the modern industry
Read More »Sound Advice: Develop’s Audio Special
Seven articles from leading audio industry figures on everything from working with orchestras to convolution reverb optimisation
Read More »Valve’s dev secrets revealed in Develop 116
The May issue of Develop is packed with great features, including an in-depth look at the unique creative culture at Valve
Read More »Periscope establishes new core soundtrack team
Hamburg outfit opens new team as its clients attribute awards successes in part to the audio company's efforts
Read More »Nimrod welcomes music licensing veteran
Sergio Pimentel joins audio production house to head up new music supervision arm
Read More »Wwise updated with iOS and 3DS support
New version of Audiokinetic's audio pipeline solution bolstered by portable support
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