There’s little more satisfying in a racing title than the realistic gurgle of an engine. AudioGaming CEO Amaury La Burthe puts the pedal to the metal in pursuit of procedurally-generated engine noise
Read More »Learn how to add premium audio to your HTML5 projects
Intel Developer Blog: Dolby Digital Plus is included in every Intel-powered Windows 10 device, meaning every UWP apps can also take advantage of the technology
Read More »Facebook acquires VR audio firm Two Big Ears, releases Spatial Workstation for free
Suite of tools for authoring 3D and 360-degree sound rebranded as Facebook 360 Spatial Workstation
Read More »Heard about: Primal music production with Jason Graves
John Broomhall talks with the Far Cry Primal composer about making ancient history sound contemporary
Read More »Grey Alien partners with Power Up Audio on Shadowhand
Audio firm previously worked on Darkest Dungeon and Crypt of the Necodancer, winning the Best Audio prize at this year’s GDC Awards
Read More »Composers and sound designers needed for GameSoundCon survey
Study will investigate job opportunities, industry trends and working conditions for audio experts
Read More »LittleBigPlanet 2 and Galak-Z sound artist joins PixelJunk studio Q-Games
Japanese multimedia composer Baiyon will serve as creative producer
Read More »Remedy makes Quantum Break’s licensed music optional for YouTubers
Sites such as Twitch and YouTube have been criticised for blocking videos containing copyrighted songs
Read More »Wwise adds support for Dolby Atmos
Technology includes verticality in object-based audio design, as well as traditional horizontal surround sound
Read More »Heard About: Sixteen audio must-haves for 2016
John Broomhall asks respected sound professionals to share their audio wishlist for the New Year
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