Jumo unveils new toys/games hybrid Infinite Arms, due this summer
Read More »Listen to the first Develop and MCV podcast
Debut discussion focuses on GDC 2016 and virtual reality, with special guest Dr. Dave Ranyard
Read More »Bigpoint acquired by Youzu Interactive
Chinese games firm aims to become “only truly global online and mobile publisher”
Read More »Discover five great engines for developing HTML5 games
Intel Developer Blog: The team provides a round-up of some of the best tools for building mobile titles
Read More »Games on Apple TV: New hope or just hype?
David Diaz, VP of developer relations at mobile advertising tech firm Fyber, asks studios whether tvOS will be able to repeat the mobile success of iOS on TV
Read More »How to integrate movement-tracking into your Android apps with Intel RealSense
Intel Developer Blog: RealSense Smartphone Developer Kit's cursor mode can track hand movements in 2D or 3D at twice the speed of full hand tracking
Read More »Mike Bithell and Dan Pinchbeck lead this year’s speakers at Interface
Indie creator of Volume and studio head at Everybody's Gone to the Rapture dev The Chinese Room to discuss originality and running a small studio
Read More »See how A Skyrocket Story was developed in HTML5
Intel Developer Blog: John Evelyn used the Intel XDK development kit to bring his dream of hand-drawn visuals to iOS and Android
Read More »Northern Ireland Developers at GDC
Come meet the Northern Ireland Developers at GDC and find out why Northern Ireland is a great place to make your game
Read More »60% of mobile devs are completely self-funded
Funding challenge survey reveals only a third of mobile devs apply for government grants
Read More »
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