"As the coronavirus pandemic makes this work more difficult, everyone at War Child is committed to finding solutions that continue to put children’s needs first.”
Read More »No WWE 2K 2021 title as headline franchise is furloughed for a year – 2K posts apologetically-toned open letter to fans
"We are extending the production timeline and will not be releasing a WWE 2K simulation game in 2020"
Read More »Stadia drops “Stadia Base” brand as it launches free tier
While we've decided to move away from that name, we're very excited that Stadia is now free and open to everyone who wants to create an account in our supported markets
Read More »“As producer my day involves doing whatever I can to get our amazing developers achieving their best work.” – Sally Morgan-Moore, producer at No Brakes Games
Sally Morgan-Moore, producer at No Brakes Games talks about the role of a producer and enabling developers to do their best work
Read More »160,000 Nintendo accounts have been exposed in data breach
"We apologise for the inconvenience and concerns caused to our customers, and we will continue working hard to safeguard the security of our users' data."
Read More »Finding your remote control – Talk Management’s Caspar Field on managing teamwork remotely
For most companies, the coronavirus has forced them to change their ways and move to a remote-working model. This presents fresh challenges in communication and team direction.
Read More »WW2-era CCG Kards secures additional $1.9m investment – with current CCP boss backing former CCP boss
Kards, the promising WW2 collectible card game, has secured additional investment totalling $1.9m, taking its total to date to $5m.
Read More »Stillfront Group acquires Candywriter for a minimum of $74.4m
“The acquisition of Candywriter is an excellent next step in further broadening our diversified portfolio, both in terms of genre, audience and addressable market."
Read More »Google Stadia passes 1m installs with two months free offer
Installs of the Stadia app passed 1m installs earlier this month
Read More »MY.GAMES reports over 20% revenue increase during COVID-19 pandemic
Publisher MY.GAMES has reported a revenue growth of 13.4 per cent YoY in Q1 2020 to RUB 7,896 million ($115m)
Read More »
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