Publishing

[Industry news] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games

daveschool [Industry news] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games

The Dave School of Digital Arts at Northbridge University has been named an Unreal Engine Academic Partner by Epic Games, recognizing the program’s leadership in training students for careers in real-time 3D production across gaming, film and simulation industries.

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MCV/DEVELOP #1007 is HERE!

Screenshot 2026 03 31 110415 MCV/DEVELOP #1007 is HERE!

Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available: https://tinyurl.com/mcv1007 As it’s my first issue on the magazine, I just wanted to leave a personal note thanking everyone who came up trumps content-wise for the issue, everyone who sent me nice welcome …

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[Event News] Games Growth Summit Welcomes New Speakers for June Lineup

GGS NEW 2026 A PLUG 1 1 [Event News] Games Growth Summit Welcomes New Speakers for June Lineup

Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight into scaling studios, navigating growth, and building lasting success. With over 20 years in the industry, Jason has worked with companies including Electronic Arts, Warner Bros, Zynga, and Disney. From founding Boss Alien (creators of CSR Racing) to …

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[Industry news] Meridiem Announces Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5

meat [Industry news] Meridiem Announces Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5

Meridiem is pleased to announce that it will publish two Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5 on June 30, 2026. The digital version will be available on March 31, 2026. Developed by Sluggerfly and Team Meat and digitally published by Headup, Super Meat Boy 3D brings back the iconic and challenging platform game, but this time in 3D.

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[Event news] Expo Gamers 2026 Announces Powerhouse Lineup for Opatija Summit

32 [Event news] Expo Gamers 2026 Announces Powerhouse Lineup for Opatija Summit

Expo Gamers, the Adriatic region’s premier boutique games industry event, is proud to announce world-class speakers and strategic partnerships for the 2026 edition, taking place on May 29–30 in the stunning coastal city of Opatija.  A Roster of Global Industry Titans The program will feature speakers from giants like Larian …

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[Industry news] UK games dev sector has suffered its sharpest recorded decline – TIGA data

TIGA Making Games in the UK 2026 Cover [Industry news] UK games dev sector has suffered its sharpest recorded decline – TIGA data

The UK games development sector is facing its most severe downturn on record, with employment falling at the fastest rate ever measured and start-up activity collapsing to a 15-year low, according to new research published today by TIGA, the trade association representing the UK video games industry. 

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[Industry news] Testronic Strengthens Its US Center of Excellence with Key Senior Appointments

Nicole Closson [Industry news] Testronic Strengthens Its US Center of Excellence with Key Senior Appointments

This is a press release posted in addition to our usual editorial content. Leading games Quality Assurance specialist Testronic has announced a series of senior appointments across its US Center of Excellence, further strengthening its client partnership capabilities as the company continues to fortify its leadership position within the global video games …

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[Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

123e [Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

Just months after introducing the Sustainable Games Standard in October 2025 - a global emissions reporting framework built specifically for game studios - the Sustainable Games Alliance (SGA) reaches another milestone with the release of three power-saving plugins for leading game engines: Unreal, Unity and Godot. 

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[Industry news] PlanetPlay, Rainforest Alliance & Oceana rally the games industry to ‘Battle for the Habitats’

Battle for the Habitats Final [Industry news] PlanetPlay, Rainforest Alliance & Oceana rally the games industry to ‘Battle for the Habitats’

PlanetPlay (www.planetplay.com), the award-winning not-for-profit games marketplace, has unveiled Battle for the Habitats, a landmark biodiversity campaign bringing studios, publishers and players together for the largest collective environmental activation the games industry has ever delivered.

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[Industry news] Beyond the Endgame: How Climate and Nature Enhance Game Narratives

P4P Guidance 1 [Industry news] Beyond the Endgame: How Climate and Nature Enhance Game Narratives

The Playing for the Planet Alliance today unveiled “Beyond the Endgame: How Climate and Nature Enhance Game Narratives”, a new resource designed to help game studios integrate themes of climate, nature, and the environment into the worlds and stories they create. The guidance was commissioned by Playing for the Planet and produced by Context Collab (home of the Hollywood Climate Summit) and the Rewrite the Future project at NRDC (Natural Resources Defense Council).

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