CULT Games announces it has acquired Scottish publisher and boutique marketing agency Neonhive
Read More »[From the industry] Clear Angle Studios opens new Culver City hub to support growing demand for its scanning services
Clear Angle Studios, the market-leading 3D capture and processing company for the film and TV industries, is thrilled to announce the opening of its new full-service studio in Culver City, LA
Read More »[From the industry] Video Game Development and Services Company PTW Opens Studio in Charleston, South Carolina
This is a press release posted in addition to our usual editorial content. PTW, a global game development and services provider for many of the industry’s largest publishers and studios, today announced the opening of its latest studio in Charleston, South Carolina. Its opening makes PTW the first gaming services …
Read More »[From the industry] Electronic Arts Opens Up 23 More Accessibility Patents for Wider Use and Open-Sources Photosensitivity Analysis Plugin
This is a press release posted in addition to our usual editorial content. Electronic Arts is continuing its efforts to ensure that video games can be enjoyed by as many people as possible by pledging 23 more patents to its industry-first accessibility patent pledge, an initiative that makes accessibility tools and technologies …
Read More »gamescom’s Tim Endres and Stefan Heikhaus: “We simply want everyone to enjoy themselves and to leave with one thought: ‘I’m excited for gamescom 2025!’”
On the eve of this year’s event, Tim Endres and Stefan Heikhaus – respectively the directors of gamescom at Kolenmesse (the venue) and game (Germany’s industry trade body) – took the time to answer our questions, on everything from organising gamescom 2024 to what it’s legacy might be. What are …
Read More »devcom serves up award winners ahead of a packed week in Cologne
If you’re fortunate enough to be in Cologne ahead of the main course that is gamescom, no doubt it is because the developer-focused starter, devcom, has just gotten underway. Kicking off yesterday with the Speaker & VIP Networking Dinner, devcom’s first evening continued with the devcom Indie Awards. There were …
Read More »[From the industry] Perforce research highlights expanding role of game engines: 50% of responses indicate use beyond gaming
Perforce Software, the devops company for global teams requiring speed, quality, security and governance at scale along the development lifecycle, announces the release of the 2024 State of Game Technology Report. This year’s study, conducted in collaboration with JetBrains — a global software company specializing in the creation of intelligent, …
Read More »[From the industry] RallyHere partners with ProbablyMonsters to support launch of multiple games
RallyHere, a cross-platform multiplayer backend-as-a-service, announced a new partnership to provide live service operations support for multiple titles from ProbablyMonsters, an independent video game company that aims to change the way games are made. RallyHere will be utilized for the debut titles from two ProbablyMonsters development teams, Battle Barge and Hidden …
Read More »How Discord is supporting a generation of developers
By Mason Sciotti, Senior Product Manager, Discord The role and input of third-party developers has always been key to the growth and evolution of online platforms. In platforms’ infancy, budding developers build experiences that add value for users and infuse creativity beyond the core product. Harnessing the potential of these …
Read More »[From the industry] Narwhal accelerator funds all-in-one game development tool, Magify
Narwhal, a gaming industry initiative dedicated to supporting startup gaming and game tech companies, is excited to announce its investment in Magify, an innovative game tech company with an end-to-end Business Intelligence system platform for mobile game developers. Although the deal’s financial details remain undisclosed, this partnership marks a significant milestone for both …
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