On May 21st, Facepunch Studios’ astronomically popular survival game Rust is finally making its way to PS4 and Xbox One, courtesy of Double Eleven.
Read More »[ICYMI] The story of Oddworld: Soulstorm – ‘We’ve always felt that Oddworld was a tremendously undervalued IP’
After five years of development, a wholly independent Oddworld Inhabitants is back to take the puzzle platformer in an epic, cinematic new direction.
Read More »“$1.2 billion is a big number. But we think it’s a great opportunity to bring two great companies together” – The inside track on EA’s acquisition of Codemasters
At $1.2bn, EA’s acquisition of Codemasters is the UK industry’s biggest deal to date. We talk to Frank Sagnier and EA’s Andrew Wilson to get the inside story.
Read More »“The synergy between Fandom and Fanatical is a prosperous opportunity and one that we are excited to share” – Fanatical joins Fandom
We talk to Craig Johnson, managing director at Fanatical about the huge potential that such a collaboration should bring.
Read More »MCV/DEVELOP’s 30 Under 30 2021
It is a tremendous pleasure to announce this year’s 30 Under 30
Read More »Climax Studios acquired by Keywords Studios to ‘strengthen game development’
Veteran studio, with 109 staff, joins games service provision giant
Read More »The story of Oddworld: Soulstorm – ‘We’ve always felt that Oddworld was a tremendously undervalued IP’
After five years of development, a wholly independent Oddworld Inhabitants is back to take the puzzle platformer in an epic, cinematic new direction.
Read More »Scotland in the spotlight – The talent pipeline for the industry of tomorrow
In this second part of our spotlight on Scotland's games industry, we look at education and the pipeline of new talent
Read More »Scotland in the spotlight – new data reveals the size of the industry
In the first of our two-part series on Scotland's games industry we look at the latest industry census and talk to leaders from the sector
Read More »From the Sea of Thieves to Dune’s Arrakis – Warp Digital’s journey to AAA co-development
We talk to the team at Warp about its big plans, its London base, combatting crunch and its current expansion
Read More »
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