The confidence that NACON places in us to carry out this both ambitious and disruptive approach of creating a label of independent games supporting our values is the guarantee of an intelligent and motivating collaboration for our teams.
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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
MY.GAMES Venture Capital invests in three new studios
MY.GAMES Venture Capital (MGVC) has invested in three studios: VOX, Tworogue Games, and Wideview Games.
Read More »How to leverage launch events for a great player experience (without your servers crashing)
A successful event requires various scenario calculations, testing potential break-points, and setting up the necessary infrastructure to support your game. [content in association with Improbable]
Read More »EA suggests that it may drop FIFA brand
It's a rock and a hard place for EA, but it's the right thing to be at least considering a change
Read More »Develop:Brighton 2021 announces its final keynote: Running a 21st Century Games Studio
“The pandemic brought huge challenges to people from all walks of life, and businesses had to evolve to survive"
Read More »How to update your game without impacting player experience (or revenue)
When it comes to free-to-play titles, taking a game offline even briefly can result in a huge amount of lost revenue
Read More »[From the industry] 2021 winners announced for the Australian Game Developer Awards
Victorian and Queensland studios dominated at the 2021 Australian Game Developer Awards (AGDAs) hosted by the Interactive Games & Entertainment Association (IGEA) tonight as part of Melbourne International Games Week (MIGW) 2021.
Read More »Warner Bros veteran Crossley partners with Heaven Media to launch Digital Matters Publishing
“This means treating indie developers like superstars and their games like global franchises"
Read More »Six must-knows about effective infrastructure management from the experts
No matter how well-designed your game, player experience will suffer if you don’t have the right compute
Read More »[From the industry] StreamElements Acquires YouTube MCN Paragon to Launch a New Partnership Model for Creators
“By making Paragon part of the StreamElements family, we are able to directly help many popular YouTube creators evolve their offerings and increase their audiences even more."
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[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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