When it comes to free-to-play titles, taking a game offline even briefly can result in a huge amount of lost revenue
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[From the industry] 2021 winners announced for the Australian Game Developer Awards
Victorian and Queensland studios dominated at the 2021 Australian Game Developer Awards (AGDAs) hosted by the Interactive Games & Entertainment Association (IGEA) tonight as part of Melbourne International Games Week (MIGW) 2021.
Read More »Warner Bros veteran Crossley partners with Heaven Media to launch Digital Matters Publishing
“This means treating indie developers like superstars and their games like global franchises"
Read More »Six must-knows about effective infrastructure management from the experts
No matter how well-designed your game, player experience will suffer if you don’t have the right compute
Read More »[From the industry] StreamElements Acquires YouTube MCN Paragon to Launch a New Partnership Model for Creators
“By making Paragon part of the StreamElements family, we are able to directly help many popular YouTube creators evolve their offerings and increase their audiences even more."
Read More »EA reshuffles senior team and starts search for new CFO
Laura Miele and Chris Bruzzo promoted
Read More »Indie Showcase finalists announced for Develop:Brighton
"The final ten really impressed us with their inventiveness, top rate game-feel and stunning audio-visual design."
Read More »Changing your controls – Nacon’s new devices for a new era of cloud gaming
A rapidly growing and changing industry means rapidly changing and growing accessories. We talk to Nacon about what the birth of cloud gaming means for controller manufacturers
Read More »Seven things you need to know about Game Server Hosting Orchestration for a great player experience
Effective game server orchestration is vital for the success of your game [this content was created in association with Improbable]
Read More »TIGA calls for Video Games Investment Fund to be part of Autumn Budget 2021
Enhanced VGTR, return of the Skills Investment Fund and continuation of the UK Games Fund also part of body's proposal to government
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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