It’s actually a little unfair to discuss Pokmon in relation to Nintendo’s fortunes. For starters, it’s The Pokmon Company – not Nintendo – that operates the brand, while the independent studio Game Freak is the series’ primary developer. Pokmon Go isn’t some triumphant return for the franchise, either. Because it …
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[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
Compulsion: We Happy Few ‘is not like BioShock’
The developer of We Happy Few is desperate to distance its game from BioShock. The title has drawn comparisons with 2K Games’ hit franchise due to its eerie dystopian setting and similar art style. We Happy Few was shown off during Xbox’s E3 press briefing and became one of the …
Read More »AppGameKit Education Bundle helps teachers create coding classes
Educational materials pack and instructional guide now available for free
Read More »Capcom: ‘We should have better communicated what Street Fighter V was going to be’
Publisher Capcom has admitted it had failed to properly inform consumers exactly what they were getting with Street Fighter V. The firm says it has learned from its mistakes, and is now committed to making the fighting game the best in the series. Street Fighter V launched in February, but …
Read More »Playing to Learn: Wibbu’s journey from a frozen flat in the Cotswolds to a thriving edu-games studio
Co-founder Liam McGinley tells Develop about what we can expect from the studio's increasing ambitions, which is currently looking to hire
Read More »Kickstarter games boss bullish despite ‘wobbly year’
The numbers may be down by more than 50 per cent, but Kickstarter games boss Luke Crane is positive about the performance of the crowd-funding platform. The figures – released by Ico Partners – show that just $8.2m was generated on Kickstarter during the first half of 2016, a significant …
Read More »Unity Focus: Brainhold’s Odyssey
Argentinian micro-studio Brainhold hopes to bring the striking visuals, quirky soundscapes and emotional punch of kids’ cartoons and Japanese animation to its debut 2.5D platformer. In their first-ever interview, Martin Ayguavella, Diego Sarmentero and Mauricio Dal Fabbro chart the vivid world of Rex Odyssey
Read More »Fabric Engine 2.3’s ‘Blocks’ opens code to non-technical devs
New feature aims to make complicated presets more accessible to other members of the team
Read More »Pokémon Go will ‘dominate charts for months’
Mobile analytics company App Annie says Pokmon Go is likely to rule the mobile charts ‘for months’. The game has become an overnight sensation, and although App Annie acknowledges that mobile games are ‘maturing faster’ than ever before, it believes Pokmon Go won’t be fading away any time soon. Pokmon …
Read More »MCV Jobs Weekly: Ripstone hires Rose to help it ‘explode’
Tinybuild PR manager joins the UK firm, new product manager for We Sing andCrossley leaves GameSpot. Ripstone hires Mike Rose Former Tinybuild PR manager Mike Rose has joined Liverpool-based games company Ripstone as PR manager and developer relations, to boost its publishing presence. Before joining Tinybuild in 2014, Rose worked …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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