"Valve is much better positioned than others to enter this market"
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Valve reveals the Steam Deck, a £349 handheld gaming PC
The portable device will launch this December, at a £349 price point.
Read More »Mod Mode – a legal view on mods and your game
"Modding can present some thorny legal issues which developers heading down this path should bear in mind"
Read More »Netflix hires EA veteran to head up gaming development – so what’s the plan?
Like Google, Netflix has the cash to throw at such an effort, unlike Google it already has 210m eyeballs pointed straight at TVs
Read More »Avoid the mounting costs of multiplayer games with hybrid cloud
“While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular.” [In association with Improbable]
Read More »Xbox Family Settings App introduces spending controls
"One of the top pieces of feedback we've received from parents about the Xbox Family Settings app is to include options to track and manage kids' spending"
Read More »Green Game Jam 2021 winners announced
The winners of the 2021 Green Game Jam, organised by the UN-facilitated Playing for the Planet Alliance, have been announced.
Read More »Northgard developer Shiro Games launches new publishing label
“The team at Shiro is proud of what we’ve built over the years and are driven to apply that collective knowledge and experience to lifting up other talented independent studios"
Read More »Stadia to offer a 85/15 revenue split for game sales up to a $3m threshold
"Expanding on the opportunities that developers have to generate revenue opens up more opportunities for player engagement and content creation, which ends up benefitting our community."
Read More »Sumo Group expands in Canada with the launch of Timbre Games
Timbre Games is Sumo's second studio in Canada, and its 14th overall, with the Group now employing over 1100 people across three continents.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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