Tim Sweeney reveals that seven Unreal-powered have grossed more than $1bn
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[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
Interview: Fabulous Beasts and where to find them
Since Skylanders hit the market in 2011, the toys-to-life market has exploded. Disney joined the sector in 2013 with Infinity, while Nintendo launched Amiibo the following year. Then in 2015, Warner Bros released LEGO Dimensions. Between them, these four giants have access to some of the most iconic brands out …
Read More »IGN: "We stay relevant by not limiting ourselves to one medium"
As digital continues to evolve, IGN’s UK editor-in-chief Alex Simmons tells MCV about the importance of being present on various platforms to remain pertinent and broaden its audience What are your thoughts on the state of the media industry? Just as the evolution from print to online has been necessary …
Read More »Analysis: The impact of ad-blocking on the games industry
26.5 per cent of gamers are blocking ads, threatening the main source of revenue for indie publishers. Venatus Media’s co-founder Rob Gay discusses the consequences of ad-blocking In just a few decades, gaming has gone from a cottage hobby to the fourth biggest entertainment industry on the planet – outselling …
Read More »Microsoft teams up with ESL for eSports platform on Xbox, Windows
Microsoft has enlisted the help of ESL to produce a standardised tournament system for Xbox Live games. The integration allows developers and publishers of games on Xbox One and Windows 10 to more easily organise competitions on the platforms. Games using the new system are currently ‘in the making’ and …
Read More »Pokémon series has sold over 279m units worldwide
The blockbuster Pokmon series has sold over 279 million units globally since it debuted in Japan 20 years ago. This impressive figure comes by way of a press release from The Pokmon Company (translated by NeoGAF’s JoeM86– thank you), which claims that the pocket monster series has hit that sales …
Read More »Could 2016 be Deep Silver’s biggest year yet?
In the last five years, Deep Silver has elevated itself into the publishing big leagues. 2011’s zombie smash hit Dead Island put the company on the map worldwide. Then two years later, the company made a number of high-profile IP acquisitions from a bankrupt THQ. Deep Silver managed to get …
Read More »Yoshida: Connecting Xbox Live and PSN could be easy technically
PlayStation Worldwide Studios boss Shuhei Yoshida has said that the technical side of linking PlayStation Network and Xbox Live could be the easiest. Speaking to Eurogamer at GDC, Yoshida reiterated what was said in Sony’s statement to GameSpot yesterday that it was in favour of supporting cross-platform play – and …
Read More »Ubisoft Fun House: ‘VR is the new Wii’
Accessibility of motion controls could outweigh high price of entry for headsets, suggests Eagle Flight director Olivieri Palmieri
Read More »Pokémon Company artist and designer killed in accident
Creative design director Eric Medalle has been at the studio for 12 years, working across the brand's card games, 3DS apps and anime
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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