EA has vowed to be more ‘careful’ about purchasing companies in the future, accepting that it has made mistakes with past acquisitions. Speaking at the UBS Global Technology Conference (as reported by GameSpot), CFO Blake Jorgensen said that the inconsistent hit rate of studios and firms picked up by EA …
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[Industry news] Fateless Games hires Raid: Shadow Legends veteran
Fateless has announced the appointment of Noam Sagie as Chief Marketing Officer (CMO), strengthening…
[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
Spend-happy mobile gamers have similar habits on consoles – Newzoo
Research firm Newzoo has published a new report on mobile power users,” highlighting data that indicates those that spend significant money on smartphone games are likely to do the same for console titles. The report details the intersts, behaviors, and spending habits of these power users, specifically pointing to an …
Read More »Canada’s game industry sees significant growth over past two years – ESA
Game development studios in Canada are on the rise, according to new data published by the country’s ESA chapter. The Entertainment Software Association of Canada’s research shows the industry has risen 24 per cent over 2013, growing to 20,400 people employed by 472 individual studios throughout the region. Though it’s …
Read More »Square Enix sees increase in six-month sales and profits
Square Enix has reported financial results for its most recent six-month stretch, with the publisher showing increases in both sales and profits for the period. Square’s digital entertainment segment, which includes the firm’s video game division, grew 37.5 per cent year-over-year thanks to the performances of PC and mobile titles …
Read More »MCV Awards 2016: Submit your entries
We need your entries for the MCV Awards 2016 to be submitted to us by December 16th – that’s just four weeks away. Two additional categories have been added for 2016 (which make a return from previous years): Mainstream Retailer and Events Team. For a full list of categories and …
Read More »Full Circle: What devs want to know from publishers
In the first in a new series of interviews, we find out what a developer would ask a publisher
Read More »GAME plans biggest ever Black Friday weekend
High Street retailer GAME says that this coming Black Friday period will be its biggest yet. Black Friday this year falls on November 27th, with GAME’s deal continuing through to the following Monday, November 30th. As a part of this, GAME is sending Black Friday Daily deals straight to consumer’s …
Read More »Fnatic begins crowdfunding new line of team-branded hardware
Fnatic, one of Europe’s largest multi-game eSports organisations, is turning to Indiegogo to crowdfund a new line of team-branded peripherals. The Swedish team, which has top-flight teams in CS:GO, League of Legends and Dota 2, previously had a line of headphones, mice and mouse mats under the SteelSeries line of …
Read More »Planning to dream: How to survive the indiepocalypse
SuperData’s Joost Van Dreunen on the indiepocalypse and planning your game’s development
Read More »NBA team owners buy into League of Legends eSports, form NRG
An investment group led by Sacramento Kings co-owners Andy Miller and Mark Mastrov has bought a spot in this year’s League Championships Series (LCS). The team to fill the spot, NRG eSports, is currently being filled with talent including former SKT World Champion Jung “Impact” Eon-yeong and Lee “GBM” Chang-seok. …
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, engaging players of every kind, driving spend across the gaming ecosystem, and even outcompeting social media when it comes to consumer attention.
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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