Data from digital entertainment marketplace G2A.com shows the significant effect the Fallout TV show has had on the franchise's PC game sales across both seasons. This analysis covers individual SKUs and cumulative sales over two years.
Read More »[Guest post] The Wireless Gamepad Market
As the gaming ecosystem is breaking boundaries across consoles, PCs, mobile devices, and cloud platforms, demand for versatile and ergonomic wireless gamepads continues to surge. This article from electronics engineer Aashi Mishra explores how these devices work, the explosive market trends validating their dominance, and their real-world applications across industries. …
Read More »Games Meets Music Returns After Breakthrough Debut, Connecting Developers with Major Music Industry Power Players
Second edition follows tangible business wins for attendees in 2025 Following a successful inaugural event that resulted in confirmed new partnerships and commercial deals for attendees, Games Meets Music returns for its second year with an expanded programme aimed squarely at developers, publishers and commercial leaders. Launched in 2025 to …
Read More »Cause+Select announced, now available in Beta
A free platform that matches developers, publishers and creators with charity initiatives and causes they care about – Cause+Select, a new web platform built to connect people and studios in games with charity campaigns has been announced and is now officially live in beta stage. The platform is completely free …
Read More »[Industry news] Games [4Diversity] Showcase Returns on March 10th
San Francisco, CA, The Games [4Diversity] Showcase returns on March 10, 2026, celebrating games that reflect diverse voices, perspectives, and lived experiences. The event takes place during GDC week at the PawnShop, a central showcase venue in San Francisco. Games [4Diversity] brings together creators, publishers, educators, players, and advocates for a day of play, discussion, and community connection.
Read More »[Guest post] Are Gaming Publishers Maximising Revenue from Programmatic Advertising?
By Vijay Kumar, CEO of Mile, an AI-powered programmatic revenue optimisation platform for publishers, that maximises yield from every impression by refining floors, shaping traffic, and enriching bid requests using publishers’ unique auction data.
Read More »[Industry news] GameSkills Confirms First Expert Line-Up for 2026 European Studio Training Programme
GameSkills, the Creative Europe MEDIA-backed advanced training initiative for European game studios, has announced the first confirmed experts for its 2026 programme, bringing together leading voices in AI, accessibility, design, sustainability and market strategy.
Read More »[Industry News] snakebyte Group Announces Milestone in Company History, Transitioning into Playcorion Group
snakebyte Group, a global leader in consumer electronics and software development, announced today a significant milestone in its corporate evolution, transitioning into Playcorion Group, a newly structured entity designed to support long term strategic growth with an accelerated focus on expanding the companies’ brands and product lines.
Read More »[Industry news] Convergence Games showcases over 30 of the hottest AA and indie titles coming to console and PC in 2026
Fourth Floor is proud to share Feb 19th's Convergence Games Showcase video links following another successful event. Hosted by Dodger and Jesse Cox, in partnership with IGN, the event debuted over 30 highly anticipated AA and Indie games for 2026, including first gameplay reveals, world premieres, and exclusive content from Curve Games, Gambit Digital, and Playside.
Read More »[Industry news] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry
Second Stage, the company behind the transformative marketing platform TRACKS, is solving one of the PC and console gaming industry’s biggest marketing challenges: accurately tracking the impact of advertising spend on wishlists and purchases.
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