Nintendo's console-handheld hybrid now sits at 79.87 million lifetime sales, putting it over the 10-year old Nintendo 3DS, with 75.94 million units sold.
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
TIGA proposes increase in VGTR to boost the UK’s video games industry
TIGA has published a new report, calling for an increase in Video Games Tax Relief (VGTR) from 25 per cent to 32 per cent.
Read More »Sega Sammy splits gaming and pachinko into two separate businesses
The restructuring will divide the organisation into Sega Group Corporation and Sammy Corporation.
Read More »Sumo Group acquires PixelAnt Games
The Wroclaw-based developer is now the tenth studio owned by Sumo Group
Read More »[From the industry] Minister of State for Digital & Culture to Keynote Interactive Futures
Leading industry figures will also host sessions during the free digital conference and expo Feb 16-20
Read More »Ninja Theory is moving on from Bleeding Edge to focus on new projects
There will be no further updates coming for team-based multiplayer title Bleeding Edge, according to Ninja Theory
Read More »Epic Games Store hits over 160 million users
Epic Games has released its Epic Games Store year in review, revealing that the platform has now reached over 160 million users
Read More »Rovio shut down mobile game streaming service Hatch at the end of 2020 – but Hatch Kids continues to operate
Mobile game streaming service struggled to find an audience
Read More »DONTNOD becomes the latest recipient of Tencent investment – looks to make more of its catalog in mobile and asian markets
"With the support of our new partner, Tencent, and of all existing and new institutional investors, DONTNOD is more than ever well placed to grow..."
Read More »The UN’s ‘Playing for the Planet’ initiative reached 110m players in 2020 – time to join for 2021!
The initiative set out with 19 companies at the start of the year, including UK firms such as Green Man Gaming, Space Ape and Sports Interactive
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, engaging players of every kind, driving spend across the gaming ecosystem, and even outcompeting social media when it comes to consumer attention.
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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