Sales and profits at Capcom dipped sharply during the last quarter, with a lack of major releases contributing to the negative results. The company posted revenues of $239.8m, a year-on-year decline of 51.3 per cent—while profits were down 39.9 per cent, coming in at $27.8m. Capcom saw revenues and profits …
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[Industry news] Fateless Games hires Raid: Shadow Legends veteran
Fateless has announced the appointment of Noam Sagie as Chief Marketing Officer (CMO), strengthening…
[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
Take-Two reports $41.1m loss but beats Q2 expectations
Take-Two has once again beaten its quarterly predictions, and has revised its estimations for the fiscal year. The publisher’s revenue (GAAP) was $126.3m, a decline of 15 per cent compared to the same period last year. The firm’s net losses narrowed to $41.1m. In terms of non-GAAP, revenue grew to …
Read More »GungHo boasting $4.5m in daily revenue this year
Japanese video game company Gungho Online Entertainment has brought in around $4.5m in revenue per day during the first nine months of 2014. Gamasutra reports on the astounding figure, adding that the firm has made $1.22bn in revenue and $680m in operating profits this year as well. Revenue is still …
Read More »Humble Bundle organizers have ported over 100 games to Linux
Humble Bundle’s in-house port team has ported more than 100 games to the Linux platform, the company announced today. A new post on the Humble Bundle Blog explains that the porting of PC titles to other platforms like Linux, Mac and Android has played a big part in the success …
Read More »Noriega’s Black Ops II lawsuit thrown out of court
The LA Superior Court has dismissed a lawsuit from former Panama dictator Manuel Noriega aimed at Call of Duty: Black Ops II publisher Activision. Noriega filed a lawsuit in July claiming that the publisher had of the "blatant misuse, unlawful exploitation and misappropriation” of his image for economic gain" in …
Read More »You know Curve the developer, now meet Curve the publisher
There’s a new craze in the games publishing scene. A number of companies, from 505 Games and Mastertronic to Team 17 and Green Man Gaming, have been wooing indie developers with a desire to find the next big independent hit. But Curve Digital, a sister business to developer Curve Studios, …
Read More »National Videogame Arcade will be UK’s first cultural games centre
A 2.5m national video game centre is to open in Nottingham in March next year on Carlton Street. The National Videogame Arcade will include over 12,000 objects on display across five floors, exhibition space, educational facilities, as well as acting as a research and learning hub. The centre will be …
Read More »Iwata makes first presentation since undergoing surgery
Nintendo boss Satoru Iwata has recovered from surgery on a growth in his bile duct and has returned to work. Reuters reports that the colourful exec this morning presented Nintendo’s most recent financial report – the first time he has appeared before the press since undergoing the procedure in June. …
Read More »Zuckerberg: Oculus Rift needs to sell 50-100m units to become meaningful
Facebook founder Mark Zuckerberg has said that he hopes to sell between 50m and 100m Oculus Rift virtual reality headsets over the next ten years. It needs to reach a very large scale – 50m to 100m units – before it will really be a meaningful thing as a computing …
Read More »FIFA 15 boasting massive online growth as digital blossoms at EA
EA says that on average FIFA 15 is attracting 50 per cent more players online than the numbers achieved by predecessor FIFA 14. FIFA 15 also attracted 3.4m unique players in its first day of availability – a record for the series. Boss Andrew Wilson told investors that overall Ultimate …
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, engaging players of every kind, driving spend across the gaming ecosystem, and even outcompeting social media when it comes to consumer attention.
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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