Eric Baesa of creative specialist TAKEOFF discusses the importance of collector’s editions and the power of Batman merchandise. We’ve seen some major changes in the physical world of video games. There have been fewer games released, with an increased focus on digital. But there remains a massive audience of gamers …
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[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
Call of Duty’s three-year dev cycle gives studios "freedom to fail"
The shift from a two-year to a three-year development cycle for the Call of Duty development cycle gives developers more scope to be creative and possibly make mistakes. "That extra year of development time, particularly with the new consoles and the more powerful hardware, has really paid off thus far …
Read More »MCV @ GAMESCOM: Will mobile ever kill off consoles?
At this point, it would be impossible to deny the significance of mobile gaming to the games industry as a whole. Far removed from the sniffy dismissals of ten years ago, mobile gaming has progressed from being the extra novelty on a handset (think Snake) to one of the biggest …
Read More »Warner Bros could resurrect Xbox Entertainment Studios
Hope could yet remain for Microsoft’s ill-fated Xbox Entertainment Studios. As part of its restructuring announcement last month the platform holder revealed that the Santa Monica studio, which was tasked with creating original TV programming for Xbox, was to be closed. But The Hollywood Reporter reveals that talks have taken …
Read More »Minecraft convention cancelled, with $500k unaccounted for
The organisers of a now-cancelled unofficial Minecraft convention are suspected of having made off with over $500k worth of ticket sales. Kotaku reports that the team behind the New York fan convention Mineorama cancelled the event just four days before it was supposed to happen, saying on Twitter that: "It …
Read More »Expect more Sony game announcements at Tokyo Game Show
Sony had to drop some announcements from its Gamescom 2014 presentation as there wasn’t enough time to fit them all in. That’s according to Sony Worldwide Studios boss Shuhei Yoshida who told Famitsu, via Gematsu, that PS4 game announcements will as a result provide the focus of its Tokyo Game …
Read More »Android claimed 84.7% smartphone sales share in Q2 2014
84.7 per cent of smartphones shipped worldwide in the quarter ending June 2014 used Google’s Android operating system. That’s up from 79.6 per cent in the same quarter a year before, IDC data claims. iOS claimed a market share of 11.7 per cent, down from 13 per cent the year …
Read More »VIDEO: World of Warcraft Warlords of Draenor gets release date, dazzling cinematic
As well as making classy MMOs, Blizzard can certainly churn out decent cinematics too. The short below, released alongside confirmation of a November 13th release date for World of Warcraft’s fifth expansion, Warlords of Draenor, is undisputedly fantastic. Players will encounter an epic cast of legendary characters and a huge …
Read More »Rare brand “more valuable” than Kinect Sports
Xbox boss Phil Spencer doesn't want the Twycross studio to become solely associated with motion-controlled series
Read More »PS4 SharePlay session restricted to 60 minutes
Bit by bit, more details concerning the technical requirements of Sony’s SharePlay plan for PS4 are beginning to emerge. And here’s an important one – sessions will be limited to 60 minutes, GameSpot reports. There’s no limit on the number of times someone can use SharePlay, however, so it may …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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