Bethesda has announced the release date for it’s upcoming MMO The Elder Scrolls Online. It will launch on April 4th on both PC and Mac, while Xbox One and PS4 versions will follow in June. "Worldwide demand for The Elder Scrolls Online is extraordinarily high. This means we need to …
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[Industry news] Loaded announced as new front-of-shirt sponsor for Derby County
This is a press release posted in addition to our usual editorial content. Partnership marks digital…
Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
Alan Boswell Group is to sponsor the branded guest wristbands at the forthcoming MCV/DEVELOP Awards …
Games Growth Summit Returns with Industry-Defining Lineup — Last Tickets Available
Games Growth Summit, the games industry’s essential commercial conference, takes place in 3 we…
[Industry news] Manchester Games Network launches
Manchester Games Network, a new business organisation, launches today to strengthen Greater Manchest…
Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year Award at the M…
Amazon UK launches digital PlayStation store
The UK arm of Amazon is now selling PSN games. It follows a move from the US, which launched a PlayStation digital store last month. Gamers can buy any PS3, PS Vita or PS4 game from Amazon and receive a code for use over the PlayStation Network. Fans can also …
Read More »PS4 and Xbox One sales "in a dead heat", analyst claims
Baird Equity Research’s Colin Sebastian has claimed that sales of PS4 and Xbox One are neck-and-neck. Microsoft just announced global sales of 2m units for Xbox One throughout the machine’s first 18 days. That’s roughly the same as PS4’s sales throughout its first 18 days, although it was only available …
Read More »Xbox One sells 2m units in 18 days
Microsoft has confirmed that Xbox One has sold 2m units on its first 18 days of availability. That equates to a daily average of 111,111 unit sales, which represents a new record for the Xbox brand. We continue to be humbled and overwhelmed by the positive response from our fans,” …
Read More »F2P: The next generation of free
Last year one of the questions was whether free-to-play was really a legitimate business model or a temporary fad? One year on and we have our answer. It is definitely here to stay. And the model has evolved and changed even further. From its humble beginnings on PC with the …
Read More »F2P: The state of free-to-play
Jagex is one of the oldest names in free-to-play games, having launched RuneScape in 2001. MCV talks to the firm’s Tim Hodges and Neil McClarty for their insight into the modern free-to-play gaming market the modern free-to-play market… We’re in the midst of the F2P boom. How do you make …
Read More »F2P: Has F2P killed the subscription MMO?
If you listen to everything the media has to say on the MMO genre then you’d be led to believe it’s in a state of decline. The vast majority of games in the space are now turning F2P while only the market leaders maintain their subscription models. One example is …
Read More »F2P: The real cost of micro-transactions
It’s been a tough year for free-to-play. Of course, the number of people playing these cost-free games continues to rise at a rapid rate. But free-to-play has certainly taken a beating in the media. When the UK’s red tops aren’t leading a witch-hunt against the likes of Grand Theft Auto …
Read More »Jagex: Retail can sell free games
Shops can help sell free games, says free-to-play specialist Jagex. The firm predicts stores will experiment with selling add-ons for games such as Killer Instinct, a free-to-play launch title on Xbox One. I think there are plenty of opportunities for retail to be involved in F2P,” said Jagex marketing director …
Read More »The other side of violence: Finding empathy in digital warzones
The industry’s most popular games revolve around death – but are they making light of it? Develop discusses how developers can and should tackle the themes of violence and war as we enter a new generation of realism
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[Industry news] New Swedish Incubation Model Aims to Speed Up Indie Game Releases
Arctic Game is introducing a new incubation model designed to help indie game studios move more efficiently from prototype to release and investment readiness in just six months.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Games Growth Summit Returns with Industry-Defining Lineup — Last Tickets Available
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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[Guest post] How to scale LiveOps development without losing control
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
Alan Boswell Group is to sponsor the branded guest wristbands at the forthcoming MCV/DEVELOP Awards …
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June

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