UK retail giant GAME wants 30 per cent of the online video games market. The firm says it hopes to achieve this before 2014, and will do it via new services and cloud-based technology. GAME is the UK’s market-leading games retailer, but its online presence has historically lagged behind its …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Indies: PS4 and Xbox One games must cost £50 or less
Independent retailers are urging Microsoft and Sony to keep the cost of Xbox One and PS4 games at or below the 50 mark. Retail lists have pencilled in Xbox One and PS4 game prices as anywhere between 50 to 70. EA so far is the only company to confirm its …
Read More »Every EA franchise to feature free-to-play in future, Moore claims
Publisher Electronic Arts is working on implementing some form of free-to-play into all of its major franchises moving forward, says Peter Moore. Speaking toEngadget, the EA COO said the business model had become part and parcel of its leading IP, and pointed to its use in FIFA and Battlefield. FIFA …
Read More »Indie title Cascade wins UKIE’s Gamescom UK Game of the Show prize
Trade body, Fat Pebble and Develop select Fayju as a prime example of remarkable talent in the UK
Read More »Microsoft: "Killer Instinct is not free-to-play, is the world’s most generous demo"
Killer Instinct is not a free-to-play game, a key Microsoft exec has argued. That goes against what we’d all presumed following the game’s E3 reveal. Indeed, the fact that it is free to download with premium characters available to purchase certainly seems a bit ‘free-to-play’-ey. Not so, creative director of …
Read More »Splinter Cell Blacklist plagued by problems on PC
Both the Steam and uPlay versions of Splinter Cell Backlist on PC have suffered some significant launch problems over the weekend. PCGamesN reports that the Steam version in several territories outside of the UK, US, Canada and Australia remains unplayable, with the ‘pre-load’ button not yet being replaced by a …
Read More »EA on the importance of Ignite’s shared code base
Engine enables teams to roll back innovations into single branch for use in next game cycle
Read More »GameStop managers to receive free PS4 consoles and games
Retailer GameStop has confirmed that its store managers will each receive a free PS4 console. Joystiq reports that they will also receive six PS4 games – Killzone: Shadowfall, NBA 2K14, Madden, FIFA 14, Need for Speed: Rivals and Battlefield 4. They’ll also get upcoming PS3 adventure Beyond: Two Souls. While …
Read More »Free-to-play to be part of every major EA franchise
Peter Moore sounds off on the importance of F2P and why it no longer delivers offline experiences
Read More »Saints Row IV tops UK charts in busy week for new releases
Deep Silver has claimed another UK No.1 with new release Saints Row IV topping the UKIE GfK Chart-Track All Formats Top 40 this week. The game fell short of beating the week one performance of its predecessor Saints Row: The Third, however, although it manages to become the fourth biggest …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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