Takes total revenue to $2.3 billion
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Human: Fall Flat hits 5 million units sold milestone
"5 million? I'm flummoxed!"
Read More »Warface devs split from Crytek to form Blackwood Games and take over all future development
"Sometimes you need change to evolve"
Read More »Women in Games appoints new executive board and establishes two new positions
"We are focused on building an organisation capable of delivering deeds as well as words"
Read More »‘We did not perform to our expectations’ says EA CEO as Q3 revenue falls short of projections
"We are applying the strengths of our company to focus on delivering great new games"
Read More »BT Sport launches new app for Apple TV, Samsung TV and Xbox
"We’re creating even more ways for our customers to watch their favourite sport in stunning high definition"
Read More »Take-Two CEO: Red Dead Redemption 2 has sold 23m copies
Strauss Zelnick talks on Take-Two’s incredible Q3, the expansion of its development team and the company's key trends for growth
Read More »CD Projekt Red resolves royalty dispute with The Witcher author
Settlement is thought to be considerably lower than 60 million Polish zloty, though
Read More »Developer offers to refund and double Patreon payments as thanks to those who contributed to his game’s success
"I can hardly believe what I am reading"
Read More »Starbreeze to develop new mobile PayDay game
"I think it's going to attract core players as well as casual mobile players"
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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