Unity has its say on the dispute; while Improbable calls for a broader thinking
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
THQ Nordic acquires action-adventure IP, Outcast
The acquisition has been finalised with "the three original creators of the game"
Read More »Blizzard extends partnership with NetEase to 2023
"The scope of our collaboration is now deeper and broader than ever before"
Read More »Bungie parts with Activision and assumes ‘full publishing rights’ for the Destiny franchise
"The planned transition process is already underway in its early stages"
Read More »Six of the UK’s top B2B brands are now under new ownership
AMI, Bike Biz, Licensing.biz, MCV, PCR and Toy News to form Biz Media - awholly owned subsidiary of the Datateam Media Group
Read More »Unity blocks Improbable’s Spatial OS – all live and in development games affected
Titles such as Bossa Studio’s World’s Adrift may have to shutdown operations immediately
Read More »Epic has plans to launch the Epic Games Store on Android devices later this year
Plans to roll out on iOS, however, are "in apparent conflict" with Apple policy
Read More »Twitch growth stalls as streamers turn to YouTube and Facebook
"There is a lot of exciting growth [...] for the live streaming industry as a whole"
Read More »Hadean launches 10,000 player battle royale clash to stress test its Aether Engine
Promises to be "biggest battle royale clash ever seen in gaming has arrived"
Read More »Sony aims to maintain ‘platform neutrality’ following acquisition of audio design software Wwise
Sony plans to "support Audiokinetic's efforts [...] while maintaining independence"
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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