Ubisoft, which had ditched its notorious always-online DRM last year, has confirmed that it will not be going back to it. In an interview with PC gaming site Rock Paper Shotgun, Ubi’s worldwide director for online games Stephanie Perotti and corporate communications manager Michael Burk said that future Ubisoft PC …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Ubisoft teases new Call of Juarez announcement
A new image posted by Ubisoft on the official Call of Juarez Facebook page hints at the announcement of a new installment in the franchise. The image also mentions today’s date, so we could have an announcement today itself. While it’s not much to go by, the image does hint …
Read More »Insomniac’s Overstrike is now Fuse
Overstrike, the first game announced by Resistance and Ratchet and Clank creator Insomniac Games since deciding to go multiplatform, is now called Fuse. Published by EA, the shooter was first revealed at E3 2011, but little had been revealed since then. Now, a new video has been released, showing a …
Read More »SPOTLIGHT: Yellow Monkey Studios
HUEBRIX, the third game from Mumbai-based Yellow Monkey Studios, is set for release today. The four-member team – Shailesh Prabhu (founder and game designer), Krishna Israney (game designer), Manu Thomas (game programmer) and Yorrick Mendes (game Programmer) – spoke to MCV about the new game, the journey so far, and …
Read More »Scientist and developer team wins Wellcome Trust dev contest
Giant scientific charity's Gamify Your PhD project plucks project to fund for new initiative
Read More »Rebuilding Tomb Raider: The return of Lara Croft
Lara Croft is a permanent fixture at the MCV offices. Eidos had mocked up an image of her reading your favourite trade weekly to celebrate our first birthday (which was 1999). It still stands proud in our office today, reminding us of a time when the Britsoft pin-up was one …
Read More »MEDIA SPECIAL: Broader sheets
This week, Disney Pixar’s Brave hit the cinemas and you can guarantee it is all over the mainstream media. Reviews will appear in tabloids, regional newspapers, lifestyle magazines, TV guides and so on. You can also guarantee the same won’t necessarily be true for the likes of Nintendo’s New Super …
Read More »BAFTA and Blitz back games education module
Online material guides students from storyboarding to game design
Read More »Farewell to Psygnosis – former employees share their memories
One of the longest running and most influential UK studios closed its doors last month after 28 years and 168 games. Former employees share their memories with MCV… Steve HoodNow: Creative Director, CodemastersThen: Lead Designer (1997 – 2002) It’s testament to Psygnosis’ strength that it managed to survive so long.It …
Read More »Marmalade SDK spreads to Windows and Mac
Latest update aims to relieve need for porting mobile to PC
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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