Starhawk, Lightbox Entertainement’s follow-up to popular PS3 multiplayer game Warhawk, has received a free update, which includes two new maps for free. The 1.03 update also includes an increased level cap, team balance fixes, improved voice chat, and various other tweaks. The major talking point, however, is the Cypress Map …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Nate Wells joins Naughty Dog following Irrational Games departure
Former Bioshock Infinite art director Nate Wells has revealed he’ll be joining Naughty Dog to apparently focus on their upcoming PS3-exclusive The Last of Us. "In this fall, and this is hard, In this fall, I’m taking my talents to South Beach"..wait..I mean #naughtydog and #thelastofus…can’t wait,” Wells announced on …
Read More »‘Call of Duty: Black Ops II can take eSports to the masses’
Call of Duty: Black Ops II’s brand new multiplayer has been inspired by the eSports phenomenon, the developer has told MCV. Both Activision and developer Treyarch took to the stage ahead of Gamescom in Cologne last night to reveal a new Call of Duty multiplayer that is not just targeting …
Read More »Minecraft PC exceeds 7m copies sold, major 360 update in the works
Mojang’s smash hit Minecraft has eclipsed the 7m mark for units sold on its original platform alone. The PC sales figure is just the latest in a string of significant milestones for the title, which smashed XBLA records when it debuted on the 360 earlier this year. More than 7 …
Read More »Frag-Nation to include Counter-Strike: Global Offensive in FragFest
Frag-Nation, who along with Blur, recently set up quarterly competitive gaming property FragFest, has announced that it is expanding the inaugural event with the inclusion of Counter-Strike: Global Offensive. The Counter-Strike: Global Offensive tournament at FragFest 1 will also act as a launch celebration for the latest installment in one …
Read More »PlayStation All-Stars: Battle Royale pushed to November
The release of multiplayer brawler PlayStation All-Stars: Battle Royale has been pushed back to 21st November 2012. The game was earlier set to hit stands on 24th October. The announcement was made on the official PlayStation Blog by Chan Park, president of developer SuperBot Entertainment, who said that the additional …
Read More »Epic buys People Can Fly, but Bulletstorm dev’s founder leaves
Epic Games has bought the remaining stake in Bulletstorm and Gears of War: Judgment developer People Can Fly. Epic already owned a majority stake in the Polish developer, and with this move, the studio is now wholly owned by Gears of War and Unreal creator Epic. The acquisition has had …
Read More »Bioshock artist Nate Wells joins Naughty Dog
Former Irrational art director to work on The Last of Us
Read More »Secret World undermined by poor Metacritic ratings
Funcom acknowledges poor performance, blames review aggregate site
Read More »Minecraft PC passes seven million sales
Wildly popular indie game reaches another milestone in just three months
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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