New publishing initiative from Runescape developer launches at Gamescom next week
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Soedesco: Rotterdam publisher details gamescom lineup for 2018
New range of titles across both physical and digital formats
Read More »Valve nudges The International 2018 competitors to drop gambling sponsorships
Advice follows pattern of distancing esports from gambling
Read More »My Memory of Us adds Sir Patrick Stewart as narrator
Legendary actor brings vocal talents to game set in pre-WW2 Warsaw ghetto
Read More »Patrick Söderlund to leave EA after 12 years
Veteran executive racked up almost two decades at DICE and EA
Read More »UK charts: Overcooked 2 and We Happy Few launch into Top Ten
Crash Bandicoot is still at No.1, with a few new entries in the Top Ten this week
Read More »Timesplitters license acquired by Koch Media
Second Sight also joins; original studio Deep Silver Dambuster not yet attached
Read More »Games4EU launches; aims to push back against Brexit
Impact on UK games industry highlighted by new advocacy group
Read More »Hi-Rez Studios creates three new distinct dev teams
Titan Forge Games, Heroic Leap Games and Evil Mojo Games welcomed to the family
Read More »Bethesda may avoid systems not allowing cross-play
Pete Hines makes indirect reference to Sony’s PS4 policy
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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