US ratings board takes blanket approach to warn parents
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
How Creative Assembly wants to inspire the next generation of game devs… and their parents
Creative Assembly's Emma Smith looks back at the success of the firm's Legacy Project and how it aims at "inspiring the talent of tomorrow."
Read More »MCV investigates the growing issue of discoverability on digital storefronts
How important are digital storefronts like Steam, the PSN Store and Nintendo eShop when it comes to discovering new games, and how can they keep up with an exponentially increasing software library? MCV investigates
Read More »Dragon Ball FighterZ and Monster Hunter: World boost January digital spending to nearly $9bn
Dragon Ball FighterZ was the “most successful fighting game digital console launch of all time,” SuperData says
Read More »Green Man Gaming sponsors New Games IP of the Year at the MCV Awards 2018
Just nine days to go to this year's revamped MCV Awards
Read More »Why Wushu? New UK developer talks setting up in Liverpool with a team of industry vets
Each month we check in with a new and upcoming developer. This month, we chat to Wushu Studios about the formation of the Liverpool-based studio, the state of the UK skills market and the role of corporate culture
Read More »Kingdom Come: Deliverance’s exec producer: “I wish we had more time to polish the game before the release”
Warhouse Studios address bugs in weekly dev diary
Read More »Haley Uyrus on why games marketers shouldn’t ‘let their creativity run away’
Cherry picked advice to help you reach the next level in your career
Read More »Eurogamer and EGX parent Gamer Network acquired by PAX organiser ReedPOP
US events company buys UK business and moves into both Europe and digital publishing
Read More »Matt Carroll joins Sports Interactive as COO
Carroll's appointment comes as part of a restructure within the company
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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