Mobile esports outfit Skillz has announced that it has been issued two new patents by the United States Patent and Trademark Office. Reported by Esports Insider, the patents are exclusive to Skillz. U.S. Patent 9,479,602 relates to the technology powering Skillz Arena, the company’s event platform for organising, hosting and …
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[Industry news] Fateless Games hires Raid: Shadow Legends veteran
Fateless has announced the appointment of Noam Sagie as Chief Marketing Officer (CMO), strengthening…
[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
Global games market to hit $100bn for first time in 2017 – SuperData
SuperData just released a new report giving insights on the year so far, and predicted the global games market will be up 12 per cent worldwide compared to 2016. This growth include revenue for digital games and what SuperData calls ‘Interactive Media’, which includes virtual, augmented and mixed reality software, …
Read More »Dragon Quest XI hits 2m sales in Japan
Splatoon 2 may have shot to the top of the Japanese weekly charts and become the fastest-selling Switch gameat the end of last month, but according to the latest data from Famitsu, even Nintendo’s family friendly shooter compete with the might of Square Enix’s Dragon Quest XI: Echoes of an …
Read More »Games publishing 2017: how to set a game’s price
In Part One of our publishing roundtable, we talked to publishers about setting release dates and how fewer triple-A releases could mean better business for the whole industry. In Part Two, we discuss pricing. As more indie titles head to retail, the debate around games pricing has never been fiercer. We ask …
Read More »Allegiance announce shock closure after 22 months
Allegiance, once known as the highest grossing team in console esports. has announced on Thursday that it will be shutting its doors today, closing the book on the company after just 22 months in operation. The organisation formed in October 2015, and rose to prominence when the organisation’s original Halo roster of …
Read More »Margin Makers: Guide to Sonic merchandise
Sonic Mania hits shelves in a couple of weeks in a shiny collector’s edition for PS4, Xbox One and Switch, exclusive to Amazon. Of course, there’s also a digital version for players who only want to enjoy the game without the collectibles. Either way, to celebrate the blue blur’s return, …
Read More »Dota 2 team want to focus on new hero development and user experience
Valve has always been famous for ‘Valve Time’, the glacial pace at which the company behind Steam and countless games actually release things. The company are famous for it, but the development team behind Dota 2 have made it clear that they want to get past the image and increase …
Read More »Hitman hits 5 million player mark – Io-Interactive
Developer tweets the gaming milestone following news of fresh content for the sandbox game
Read More »Crash Bandicoot tops monthly PS4 download charts again
Another day, another No.1 for the Crash Bandicoot N. Sane Trilogy. For its second month on shelves, Activision’s Crash Bandicoot collection was the best-selling title of the PS4 Store in July, both in the European charts and US rankings. In June, the N. Sane Trilogy managed to take the top …
Read More »Activision Blizzard revenue up despite console sales decline
Activision Blizzard has posted "better than expected" financial results forQ2 2017.Net revenue hit $1.63bn for the quarter ending June 30th, rising 4 per cent year-on-year. Digital channels, meanwhile, grew 15 per cent year-on-year to reach $1.31bn. That said, console sales for Q2 were actually down 13 per cent year-on-year for …
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, engaging players of every kind, driving spend across the gaming ecosystem, and even outcompeting social media when it comes to consumer attention.
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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