Nintendo has for the first time admitted that the limited 512mb internal memory stored inside the Nintendo Wii is beginning to pose a problem, and has stated that it is looking to address it. NoE’s MD of marketing Laurent Fischer famously said last month that geeks and otaku are the …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
[Industry news] Communications Veteran Sam Forrest Launches GunDog Communications
As organisations face increasing pressure to stand out in saturated markets while operating with lea…
Critical Hit announced as sponsors at MCV/DEVELOP Awards
Critical Hit is to sponsor the Major Studio of the Year category at the forthcoming MCV/DEVELOP Awar…
Rokky announced as sponsors at MCV/DEVELOP Awards
Rokky is to sponsor the Independent Publisher of the Year category at the forthcoming MCV/DEVELOP Aw…
Bungie has three projects underway
In a blog post on its website discussing the upcoming PAX games expo, Halo developer Bungie has confirmed that it is currently working on three new projects – but added that it won’t be making any big announcement at the Penny Arcade event. The news comes after the developer confirmed …
Read More »Vicious Engine education programme expands
North Carolina-based Wake Tech's students to get their hands on Vicious Cycle's engine
Read More »MCV HOTLIST: The 10 deals that shook the industry
You only have to look at the headlines streaming through MCV in recent months to know why this is being described as the games industry’s age of consolidation. If it’s not 92 per cent of Activision’s shareholders voting for a merger with Vivendi, it’s the gripping – and titillating – …
Read More »Deals that shook the industry: 10/10
Rumour has it that Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the SNES-CD. However, on closer inspection former Nintendo Chairman Hiroshi Yamauchi decided the contract was unacceptable and secretly cancelled all plans. Sony decided to use what they had developed so far and make a standalone console …
Read More »Deals that shook the industry: 9/10
On April 1, 2003, one of the two biggest video game publishers in Japan, Enix, legally absorbed the other, Square. The latter’s stockholders received 0.85 shares of stock in the new company compared to Enix stockholders receiving a one-to-one trade. Despite this, many top officials within Square assumed leadership roles …
Read More »Deals that shook the industry: 8/10
The 74 million acquisition of the second biggest specialist retailer in the UK by the biggest was a mighty shock for the entire British industry – not least the MCV team, who had to deal with the breaking news on our magazine’s deadline day. The total investment included 300,000 set …
Read More »Deals that shook the industry: 7/10
Blizzard had been shunted around the industry like a pinball before being picked up by CUC International in 1996. However, two years later, more turmoil: revelations of dodgy dealings meant CUC (now Cendant) lost 80 per cent of its stock value. Canny Vivendi’s media subsidiary Havas wasted no time at …
Read More »Deals that shook the industry: 6/10
The coupling of the world’s biggest publisher with Peter Molenyeux and Les Edgar’s lovechild led to some of EA’s most successful PC games, not least Syndicate Wars, Theme Hospital and Dungeon Keeper. WHAT HAPPENED NEXT? In 2000, Electronic Arts merged its EA-UK offices with the Bullfrog offices in Chertsey. By …
Read More »Deals that shook the industry: 5/10
The closest the video games industry has ever come to a real David-and-Goliath humdinger, Jane Cavanagh’s Britsoft baby SCi amazingly beat out the might of U2 loudmouth Bono’s cash when it bought fellow UK firm Eidos. Elevation Partners, run on Bono’s money and headed up by success-hungry John Riccitiello, had …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] New Swedish Incubation Model Aims to Speed Up Indie Game Releases
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
Read More » -
Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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