Founder and current boss of Rockstar Leeds Gordon Hall has warned other video games firms that they should rally behind the developer against the BBFC’s decision to ban Manhunt 2 – or face similar prohibition in the future. Hall told MCV sister magazine Develop that the outlawing of the title …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Nod given to HDD-only 360 titles
Owners of Microsoft’s basic Core Xbox 360 may soon find themselves unable to play the latest titles following Microsoft’s announcement that developers of online MMO games will be allowed to design their titles for use on hard drive-enabled machines only. Devs will be able to create a single ‘Master Storage …
Read More »EIF: Home abuse could result in online ban
As Sony continues to build the hype for its potentially revolutionary PS3 online social network Home, Sony’s Peter Edward has told an audience at the Edinburgh Interactive Festival that anyone caught abusing fellow users online could face the prospect of their machines being banned from accessing any of Sony’s online …
Read More »New titles step up Warners Euro assault
Warner Bros has revealed the first of several new titles to hit retail in the UK, having set up its London office last month, as previously revealed by MCV. Warner Bros Interactive Entertainment plans to release Looney Tunes: Acme Arsenal on 360, Wii and PS2 this Autumn, with Looney Tunes: …
Read More »New Wwise licensing model for smaller titles
Audio middleware now available for XBLA, PSN, WiiWare games
Read More »Xbox Live user base reaches 7.1 million
The format holder has announced that there are currently over 7.1 million Xbox Live users, reported Games Industry . Chris Satchell, the company’s game developer group general manager, also said that more than 25 million downloads have been recorded on the Xbox 360. The firm claims that the attach rate …
Read More »Microsoft allows consumer use of IP
After announcing the 2.0 version of XNA Game Studio during Gamefest’s keynote, XNA general manager Chris Satchell also revealed that the company had made an "unprecedented" move to allow consumers direct, legal access to game content from a number of Microsoft-owned IPs. Effectively immediately, Microsoft has granted consumers "a personal, …
Read More »Nikitova moves into games development
Artist and programmer outsourcing operation Nikitova LLC has launched its own games initiative, reported Games Industry. The newly formed Nikitova Games will initially concentrate on developing Wii and DS titles, and will possibly move onto other consoles next year. The first title to emerge will be a licensed tie-in with …
Read More »Back to School Special
Of all the possible presents a child will eagerly envisage receiving when watching their parent wander into a video games shop, you can guarantee that the one thing they won’t expect or appreciate is Algebra Adventures. Thanks,” they’ll say through gritted teeth, while concluding yet again that their parents hate …
Read More »Eidos real heroine
She might not have much interest in discovering the Scion and she’s never fought off the advances of belligerent bears or destructive dinosaurs (as far as we know, anyway). But SCi CEO Jane Cavanagh still has a notable amount in common with Eidos heroine Lara Croft: namely an interminable appetite …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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