IGA co-founder talks scheduling and player-centric in-game ads
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Commercial break-through
In-game advertising may be a dirty word to some; something that cheapens the experience and irritates players. But that's not the case, IGA Worldwide's Ed Bartlett tells Develop: advertising is a co-operative process, and it could just be a way to finance the development of your title...
Read More »Nikitova branches out into game development
Company will use eastern European staff; UK wages 'too high'
Read More »Digital Chocolate’s double swoop
Mobile firm buys studios in Spain and India
Read More »Microsoft opens game IP for non-commercial projects
GAMEFEST: Landmark legal move allows consumers free use of Halo, Forza and Viva Piñata assets in homebrew works
Read More »Microsoft reveals new XNA dev tool
In his keynote at Microsoft’s Gamefest event, XNA general manager Chris Satchell unveiled the latest version of XNA Game Studio – and announced a new strategy for the product, reports MCV sister mag Develop . Previously planned to be split into two packages – Game Studio Express for hobbyist users …
Read More »UK CHARTS: Transformers holds firm at top
Only Activision, EA and 505 Games manage to break Nintendo’s stunning summer run of sales in this week’s ChartTrack all formats top ten. Heavy promotion on TV and the small matter of an accompanying blockbuster movie help Activision’s Traveller’s Tales-developed action title to fight off the march of Pokemon on …
Read More »Microsoft reveals XNA Game Studio 2.0
GAMEFEST: Xbox Live support to be available for both pro and amateur developers
Read More »Nvidia achieves record increase in revenue
Nvidia has recorded a landmark increase in revenue in its second quarter results – a rise of 36 per cent year on year thanks to strong demand for its chips. Nvidia said it has earned $172.7 million (85 million) during the quarter – a figure that mean it had seen …
Read More »Apple’s iPhone to take on Nintendo?
A report in the New York Post today claims that Apple is secretly gearing up to push its iPhone – and perhaps its new Apple TV device – as gaming platforms. Taking last week’s furore over Nintendo filing for a patent for a motion-sensitive DS-style device as its queue, the …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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