London-based training and graphics studio to host event for games hopefuls in UK West Midlands.
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Games:Edu returns to Brighton
Forum exploring games and education to take place alongside Develop conference and expo.
Read More »Harrison talks PS3 homebrew possibility
Sony Studio boss Phil Harrison says indie development is a ‘crucial aspect’ of industry.
Read More »Molyneux gets Enterprising
Serious games association launches new event looking at virtual worlds, AI and serious games - with Molyneux keynote.
Read More »Brown to speak at Northern Exposure
Team 17’s Martyn Brown joins speakers list at May developer event.
Read More »Q&A: Chris Taylor talks strategy
Gas Powered Games boss talks strategy games in this exclusive interview with Develop's resident design expert.
Read More »Scaleform GFx arrives on PlayStation
New middleware standard released for PS3 and PSP.
Read More »Ghostlight-published Kuju game to use Unreal
UK independent developer Kuju has signed up with publisher Ghostlight for a next-gen game built with Epic's Unreal Engine.
Read More »Traveller’s Tales wins MCV Award
Independent games developer Traveller's Tales won the best UK development studio award at last night's MCV Awards.
Read More »Development experts pen â??beginnerâ??s guideâ??
Thames and Hudson commissions new book for aspiring games designers.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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