Nikitova has grown its European business further with the opening of a London office.
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
SiN Episodes over after Ritual changes
It seems the episodic version of SiN has been abandoned after just one instalment following a recent shake up at developer Ritual.
Read More »Namco Bandai to set up Euro studio?
It’s existed for barely a month, but Namco Bandai Games Europe has revealed to Develop sister magazine MCV that it already has an eye on setting up a new European development studio – and branching out into ‘western’ genres.
Read More »Double-honour for Blitz Games
Leamington Spa-based Blitz has recieved two awards in as many weeks, with co-founder and CEO Philip Oliver named Best Industry Player by Tiga this week, and the company being given a Special Achievement Award by Warwick Council.
Read More »Â£4.4m offer made for Kuju
A German investment group has made a £4.4m offer to buy developer Kuju.
Read More »Havok looking to acquire
The CEO of Havok has said the company is considering adding other complementary tech firms to its stable as the physics and animation firm looks to grow.
Read More »New studio forms with Bungie and 360 alliance
Certain Affinity in Austin, US has today opened, revealing that it has scored a hot deal as its first project, producing Halo 2 multiplayer maps that will be exclusively released for Xbox 360.
Read More »Flagship opens new Seattle office
Hellgate: London developer Flagship studios is already expanding, ahead of its first games' completion, with the opening of a new office in Seattle.
Read More »‘We can develop faster without a publisher’ – Hetherington
A direct-to-consumer, publisher-free agenda is on the cards for Realtime Worlds after an investment boost, says chairman Ian Hetherington.
Read More »Special Report: UK devs declare digital love
Who needs triple-A titles? That's the message from studios as the support for digital distribution swells, but beware: games for such platforms are now more complex – and more expensive to make.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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