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Final Boss: Rachel Rakowski, Global Head of Gaming at We Are Social 

the final boss header Final Boss: Rachel Rakowski, Global Head of Gaming at We Are Social 

Every issue of MCV/DEVELOP magazine is wrapped up by an industry leader. For the April-May issue we spoke to Rachel Rakowski, global head of gaming at We Are Social  What is your greatest achievement? My greatest personal achievement is succeeding in my mission to become a leader in the gaming …

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[From the Industry] IO Interactive Welcomes Ulas Karademir as New Chief Technology Officer

IO 1 [From the Industry] IO Interactive Welcomes Ulas Karademir as New Chief Technology Officer

IO INTERACTIVE WELCOMES ULAS KARADEMIR AS NEW CHIEF TECHNOLOGY OFFICER IO Interactive, the independent video game developer and publisher best known for the Hitman and Freedom Fighters franchises, announces today that Ulas Karademir will be joining IOI as its new Chief Technology Officer, reporting to IOI’s CEO, Hakan Abrak. This strategic …

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PR Panel 2024: Stefano Petrullo, Renaissance

stefano 1 PR Panel 2024: Stefano Petrullo, Renaissance

In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …

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PR Panel 2024: Danielle Woodyatt, Outrageous PR

Untitled 5 PR Panel 2024: Danielle Woodyatt, Outrageous PR

In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …

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Final Boss: Susan Burns, Head of Studio at Skyhook Games

the final boss header Final Boss: Susan Burns, Head of Studio at Skyhook Games

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Susan Burns, Head of Studio at Skyhook Games. Skyhook is synonymous with Lawn Mowing Simulator. Tell us something we don’t know about the studio? For those that aren’t aware, Skyhook Games offer full …

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PR Panel 2004: Suzanne Panter, Lick PR

Untitled 3 PR Panel 2004: Suzanne Panter, Lick PR

In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …

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[From the industry] Nina Adams steps up to studio director at Auroch Digital

auroch digital announce 1920x1080 [From the industry] Nina Adams steps up to studio director at Auroch Digital

Auroch Digital is delighted to announce Nina Adams has stepped into the role of Studio Director at the Bristol based studio. Nina takes over the 130 strong studio from co-founder, Dr Tomas Rawlings, who has moved into a new role of a Vice President at Sumo Digital UK supporting Auroch …

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