Liz Du, senior artist at Sledgehammer Games, tells us about her route into the games industry, and why having a positive and supportive team is crucial
Read More »Recruiter Hotseat – Chris McCarthy, head of recruitment at Third Kind Games
Chris McCarthy, head of recruitment at Third Kind Games tells us about what their people-first studio is like, and what sort of people they’re looking for
Read More »Critical Path: August 2023 – Highlights for the month!
Here are the key upcoming events and releases to mark in your calendar for August 2023
Read More »Final Boss: Ali Fearnley, Conference Director at Tandem Events
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Ali Fearnley, Conference Director at Tandem Events
Read More »Ins and Outs: July 2023’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s July 2023 issue
Read More »When We Made… Miasma Chronicles
Lee Varley, game director of Miasma Chronicles tells post-apocalypse survivor Vince Pavey about The Bearded Ladies’ latest tactical adventure
Read More »Debugging D&I – Amiqus’ Liz Prince speaks to Limit Break’s Lana Zgombić and Lauren Kaye
In this article, Amiqus’ Liz Prince speaks to Limit Break’s Director Lana Zgombić and Programme Co-Ordinator Lauren Kaye about the organisation and its goals
Read More »Rising Star – Georgia Dawson, account manager at Indigo Pearl
Georgia Dawson, account manager at Indigo Pearl, explains how being confident, creative, and unique helped her to get a job in a field she loves
Read More »Levelling Up – Raw Fury’s Ray Willmott
Ray Willmott, brand manager at Raw Fury, tells us about working on projects at a publisher where no two days look the same
Read More »Industry Voices: Games are the media altar every brand should be praying at
Harry Lang, VP of Marketing at Kwalee on why games are bigger than a new religion
Read More »
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